setFlags           64 Source/core/dom/UserActionElementSet.cpp     return setFlags(toElement(node), flags);
setFlags           47 Source/core/dom/UserActionElementSet.h     void setFocused(Node* node, bool enable) { setFlags(node, enable, IsFocusedFlag); }
setFlags           48 Source/core/dom/UserActionElementSet.h     void setActive(Node* node, bool enable) { setFlags(node, enable, IsActiveFlag); }
setFlags           49 Source/core/dom/UserActionElementSet.h     void setInActiveChain(Node* node, bool enable) { setFlags(node, enable, InActiveChainFlag); }
setFlags           50 Source/core/dom/UserActionElementSet.h     void setHovered(Node* node, bool enable) { setFlags(node, enable, IsHoveredFlag); }
setFlags           66 Source/core/dom/UserActionElementSet.h     void setFlags(Node* node, bool enable, unsigned flags) { enable ? setFlags(node, flags) : clearFlags(node, flags); }
setFlags           67 Source/core/dom/UserActionElementSet.h     void setFlags(Node*, unsigned);
setFlags           71 Source/core/dom/UserActionElementSet.h     void setFlags(Element*, unsigned);
setFlags           83 Source/platform/fonts/win/FontPlatformDataWin.cpp     paint->setFlags(flags);