setFlags 64 Source/core/dom/UserActionElementSet.cpp return setFlags(toElement(node), flags); setFlags 47 Source/core/dom/UserActionElementSet.h void setFocused(Node* node, bool enable) { setFlags(node, enable, IsFocusedFlag); } setFlags 48 Source/core/dom/UserActionElementSet.h void setActive(Node* node, bool enable) { setFlags(node, enable, IsActiveFlag); } setFlags 49 Source/core/dom/UserActionElementSet.h void setInActiveChain(Node* node, bool enable) { setFlags(node, enable, InActiveChainFlag); } setFlags 50 Source/core/dom/UserActionElementSet.h void setHovered(Node* node, bool enable) { setFlags(node, enable, IsHoveredFlag); } setFlags 66 Source/core/dom/UserActionElementSet.h void setFlags(Node* node, bool enable, unsigned flags) { enable ? setFlags(node, flags) : clearFlags(node, flags); } setFlags 67 Source/core/dom/UserActionElementSet.h void setFlags(Node*, unsigned); setFlags 71 Source/core/dom/UserActionElementSet.h void setFlags(Element*, unsigned); setFlags 83 Source/platform/fonts/win/FontPlatformDataWin.cpp paint->setFlags(flags);