setSubpixelAccumulation 316 Source/core/rendering/RenderLayer.h void setSubpixelAccumulation(const LayoutSize&); setSubpixelAccumulation 568 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_owningLayer.setSubpixelAccumulation(subpixelAccumulation); setSubpixelAccumulation 623 Source/core/rendering/compositing/CompositedLayerMapping.cpp m_squashedLayers[i].renderLayer->setSubpixelAccumulation(offsetFromSquashLayerOrigin.fraction());