shadowColor       195 Source/core/css/resolver/FilterOperationResolver.cpp             Color shadowColor = Color::transparent;
shadowColor       197 Source/core/css/resolver/FilterOperationResolver.cpp                 shadowColor = state.document().textLinkColors().colorFromPrimitiveValue(item->color.get(), state.style()->color());
shadowColor       199 Source/core/css/resolver/FilterOperationResolver.cpp             operations.operations().append(DropShadowFilterOperation::create(location, blur, shadowColor));
shadowColor       109 Source/core/html/canvas/CanvasRenderingContext2D.h     String shadowColor() const;
shadowColor      2488 Source/core/rendering/RenderBoxModelObject.cpp         const Color& shadowColor = shadow.color();
shadowColor      2541 Source/core/rendering/RenderBoxModelObject.cpp             drawLooperBuilder->addShadow(shadowOffset, shadowBlur, shadowColor,
shadowColor      2579 Source/core/rendering/RenderBoxModelObject.cpp             context->drawInnerShadow(border, shadowColor, flooredIntSize(shadowOffset), shadowBlur, shadowSpread, clippedEdges);
shadowColor       657 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::drawInnerShadow(const RoundedRect& rect, const Color& shadowColor, const IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges)
shadowColor       667 Source/platform/graphics/GraphicsContext.cpp             fillRoundedRect(rect, shadowColor);
shadowColor       669 Source/platform/graphics/GraphicsContext.cpp             fillRect(rect.rect(), shadowColor);
shadowColor       686 Source/platform/graphics/GraphicsContext.cpp     Color fillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), 255);
shadowColor       702 Source/platform/graphics/GraphicsContext.cpp     drawLooperBuilder->addShadow(shadowOffset, shadowBlur, shadowColor,
shadowColor       346 Source/platform/graphics/GraphicsContext.h     void drawInnerShadow(const RoundedRect&, const Color& shadowColor, const IntSize shadowOffset, int shadowBlur, int shadowSpread, Edges clippedEdges = NoEdge);
shadowColor        36 Source/platform/graphics/filters/FEDropShadow.cpp FEDropShadow::FEDropShadow(Filter* filter, float stdX, float stdY, float dx, float dy, const Color& shadowColor, float shadowOpacity)
shadowColor        42 Source/platform/graphics/filters/FEDropShadow.cpp     , m_shadowColor(shadowColor)
shadowColor        47 Source/platform/graphics/filters/FEDropShadow.cpp PassRefPtr<FEDropShadow> FEDropShadow::create(Filter* filter, float stdX, float stdY, float dx, float dy, const Color& shadowColor, float shadowOpacity)
shadowColor        49 Source/platform/graphics/filters/FEDropShadow.cpp     return adoptRef(new FEDropShadow(filter, stdX, stdY, dx, dy, shadowColor, shadowOpacity));
shadowColor        46 Source/platform/graphics/filters/FEDropShadow.h     Color shadowColor() const { return m_shadowColor; }
shadowColor        47 Source/platform/graphics/filters/FEDropShadow.h     void setShadowColor(const Color& shadowColor) { m_shadowColor = shadowColor; }