skew 100 Source/platform/transforms/AffineTransform.h AffineTransform& skew(double angleX, double angleY); skew 56 Source/platform/transforms/SkewTransformOperation.h transform.skew(m_angleX, m_angleY); skew 230 Source/platform/transforms/TransformationMatrix.h TransformationMatrix& skew(double angleX, double angleY); skew 231 Source/platform/transforms/TransformationMatrix.h TransformationMatrix& skewX(double angle) { return skew(angle, 0); } skew 232 Source/platform/transforms/TransformationMatrix.h TransformationMatrix& skewY(double angle) { return skew(0, angle); }