skew              100 Source/platform/transforms/AffineTransform.h     AffineTransform& skew(double angleX, double angleY);
skew               56 Source/platform/transforms/SkewTransformOperation.h         transform.skew(m_angleX, m_angleY);
skew              230 Source/platform/transforms/TransformationMatrix.h     TransformationMatrix& skew(double angleX, double angleY);
skew              231 Source/platform/transforms/TransformationMatrix.h     TransformationMatrix& skewX(double angle) { return skew(angle, 0); }
skew              232 Source/platform/transforms/TransformationMatrix.h     TransformationMatrix& skewY(double angle) { return skew(0, angle); }