uniform4fv        588 Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp         case kUniform4v: context->uniform4fv(location, array); break;
uniform4fv        618 Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp     case kUniform4v: context->uniform4fv(location, data, len); break;
uniform4fv       3892 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->uniform4fv(location->location(), v->length() / 4, v->data());
uniform4fv       3900 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->uniform4fv(location->location(), size / 4, v);
uniform4fv        278 Source/core/html/canvas/WebGLRenderingContextBase.h     void uniform4fv(const WebGLUniformLocation*, Float32Array* v);
uniform4fv        279 Source/core/html/canvas/WebGLRenderingContextBase.h     void uniform4fv(const WebGLUniformLocation*, GLfloat* v, GLsizei);
uniform4fv        213 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void uniform4fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) { }
uniform4fv        335 public/platform/WebGraphicsContext3D.h     virtual void uniform4fv(WGC3Dint location, WGC3Dsizei count, const WGC3Dfloat* v) = 0;