updateSquashingStateForNewMapping 1209 Source/core/rendering/compositing/RenderLayerCompositor.cpp             squashingState.updateSquashingStateForNewMapping(layer->compositedLayerMapping(), layer->hasCompositedLayerMapping(), offsetFromAbsoluteForSquashingCLM);
updateSquashingStateForNewMapping  216 Source/core/rendering/compositing/RenderLayerCompositor.h         void updateSquashingStateForNewMapping(CompositedLayerMappingPtr, bool hasNewCompositedLayerMapping, LayoutPoint newOffsetFromAbsoluteForSquashingCLM);