updateSquashingStateForNewMapping 1209 Source/core/rendering/compositing/RenderLayerCompositor.cpp squashingState.updateSquashingStateForNewMapping(layer->compositedLayerMapping(), layer->hasCompositedLayerMapping(), offsetFromAbsoluteForSquashingCLM); updateSquashingStateForNewMapping 216 Source/core/rendering/compositing/RenderLayerCompositor.h void updateSquashingStateForNewMapping(CompositedLayerMappingPtr, bool hasNewCompositedLayerMapping, LayoutPoint newOffsetFromAbsoluteForSquashingCLM);