v3Dot             380 Source/platform/transforms/TransformationMatrix.cpp     result.skewXY = v3Dot(row[0], row[1]);
v3Dot             389 Source/platform/transforms/TransformationMatrix.cpp     result.skewXZ = v3Dot(row[0], row[2]);
v3Dot             391 Source/platform/transforms/TransformationMatrix.cpp     result.skewYZ = v3Dot(row[1], row[2]);
v3Dot             404 Source/platform/transforms/TransformationMatrix.cpp     if (v3Dot(row[0], pdum3) < 0) {