v3Dot 380 Source/platform/transforms/TransformationMatrix.cpp result.skewXY = v3Dot(row[0], row[1]); v3Dot 389 Source/platform/transforms/TransformationMatrix.cpp result.skewXZ = v3Dot(row[0], row[2]); v3Dot 391 Source/platform/transforms/TransformationMatrix.cpp result.skewYZ = v3Dot(row[1], row[2]); v3Dot 404 Source/platform/transforms/TransformationMatrix.cpp if (v3Dot(row[0], pdum3) < 0) {