zvmul             278 Source/platform/audio/FFTFrame.cpp     VectorMath::zvmul(realP1, imagP1, realP2, imagP2, realP1, imagP1, halfSize);
zvmul              97 Source/platform/audio/VectorMath.cpp     ::zvmul(&sc1, 1, &sc2, 1, &dest, 1, framesToProcess, 1);
zvmul              51 Source/platform/audio/VectorMath.h PLATFORM_EXPORT void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess);