Inactive          510 Source/core/dom/Document.cpp     m_lifecycle.advanceTo(DocumentLifecycle::Inactive);
Inactive         2076 Source/core/dom/Document.cpp     ASSERT(m_lifecycle.state() == DocumentLifecycle::Inactive);
Inactive           97 Source/core/dom/DocumentLifecycle.h     bool isActive() const { return m_state > Inactive && m_state < Stopping; }
Inactive          179 Source/core/svg/animation/SVGSMILElement.cpp     , m_activeState(Inactive)
Inactive          291 Source/core/svg/animation/SVGSMILElement.cpp     m_activeState = Inactive;
Inactive          696 Source/core/svg/animation/SVGSMILElement.cpp     if (m_activeState != Inactive)
Inactive         1132 Source/core/svg/animation/SVGSMILElement.cpp     return fill() == FillFreeze ? Frozen : Inactive;
Inactive         1151 Source/core/svg/animation/SVGSMILElement.cpp         ASSERT(m_activeState == Inactive);
Inactive         1197 Source/core/svg/animation/SVGSMILElement.cpp         if (oldActiveState == Inactive || restartedInterval == DidRestartInterval) {
Inactive         1219 Source/core/svg/animation/SVGSMILElement.cpp         if (m_activeState == Inactive)
Inactive         1225 Source/core/svg/animation/SVGSMILElement.cpp             if (m_activeState == Inactive)
Inactive         1229 Source/core/svg/animation/SVGSMILElement.cpp         if (m_activeState == Inactive || m_activeState == Frozen)
Inactive          124 Source/core/svg/animation/SVGSMILElement.h     void setInactive() { m_activeState = Inactive; }
Inactive           94 Source/modules/indexeddb/IDBTransaction.cpp         m_state = Inactive;
Inactive          186 Source/modules/indexeddb/IDBTransaction.cpp     m_state = active ? Active : Inactive;