Inactive 510 Source/core/dom/Document.cpp m_lifecycle.advanceTo(DocumentLifecycle::Inactive); Inactive 2076 Source/core/dom/Document.cpp ASSERT(m_lifecycle.state() == DocumentLifecycle::Inactive); Inactive 97 Source/core/dom/DocumentLifecycle.h bool isActive() const { return m_state > Inactive && m_state < Stopping; } Inactive 179 Source/core/svg/animation/SVGSMILElement.cpp , m_activeState(Inactive) Inactive 291 Source/core/svg/animation/SVGSMILElement.cpp m_activeState = Inactive; Inactive 696 Source/core/svg/animation/SVGSMILElement.cpp if (m_activeState != Inactive) Inactive 1132 Source/core/svg/animation/SVGSMILElement.cpp return fill() == FillFreeze ? Frozen : Inactive; Inactive 1151 Source/core/svg/animation/SVGSMILElement.cpp ASSERT(m_activeState == Inactive); Inactive 1197 Source/core/svg/animation/SVGSMILElement.cpp if (oldActiveState == Inactive || restartedInterval == DidRestartInterval) { Inactive 1219 Source/core/svg/animation/SVGSMILElement.cpp if (m_activeState == Inactive) Inactive 1225 Source/core/svg/animation/SVGSMILElement.cpp if (m_activeState == Inactive) Inactive 1229 Source/core/svg/animation/SVGSMILElement.cpp if (m_activeState == Inactive || m_activeState == Frozen) Inactive 124 Source/core/svg/animation/SVGSMILElement.h void setInactive() { m_activeState = Inactive; } Inactive 94 Source/modules/indexeddb/IDBTransaction.cpp m_state = Inactive; Inactive 186 Source/modules/indexeddb/IDBTransaction.cpp m_state = active ? Active : Inactive;