LightingData       96 Source/platform/graphics/cpu/arm/filters/FELightingNEON.h inline void FELighting::platformApplyNeon(LightingData& data, LightSource::PaintingData& paintingData)
LightingData       73 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::topLeft(int offset, IntPoint& normalVector)
LightingData       84 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::topRow(int offset, IntPoint& normalVector)
LightingData       97 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::topRight(int offset, IntPoint& normalVector)
LightingData      108 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::leftColumn(int offset, IntPoint& normalVector)
LightingData      122 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::interior(int offset, IntPoint& normalVector)
LightingData      138 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::rightColumn(int offset, IntPoint& normalVector)
LightingData      152 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::bottomLeft(int offset, IntPoint& normalVector)
LightingData      163 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::bottomRow(int offset, IntPoint& normalVector)
LightingData      176 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::bottomRight(int offset, IntPoint& normalVector)
LightingData      187 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData,
LightingData      236 Source/platform/graphics/filters/FELighting.cpp void FELighting::setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData,
LightingData      242 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGenericPaint(LightingData& data, LightSource::PaintingData& paintingData, int startY, int endY)
LightingData      261 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGeneric(LightingData& data, LightSource::PaintingData& paintingData)
LightingData      295 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApply(LightingData& data, LightSource::PaintingData& paintingData)
LightingData      322 Source/platform/graphics/filters/FELighting.cpp     LightingData data;
LightingData       82 Source/platform/graphics/filters/FELighting.h         LightingData data;
LightingData       97 Source/platform/graphics/filters/FELighting.h     inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingData&,
LightingData      101 Source/platform/graphics/filters/FELighting.h     void setPixel(int offset, LightingData&, LightSource::PaintingData&,
LightingData      104 Source/platform/graphics/filters/FELighting.h     inline void platformApply(LightingData&, LightSource::PaintingData&);
LightingData      106 Source/platform/graphics/filters/FELighting.h     inline void platformApplyGenericPaint(LightingData&, LightSource::PaintingData&, int startX, int startY);
LightingData      107 Source/platform/graphics/filters/FELighting.h     inline void platformApplyGeneric(LightingData&, LightSource::PaintingData&);
LightingData      110 Source/platform/graphics/filters/FELighting.h     inline void platformApplyNeon(LightingData&, LightSource::PaintingData&);