LightingData 96 Source/platform/graphics/cpu/arm/filters/FELightingNEON.h inline void FELighting::platformApplyNeon(LightingData& data, LightSource::PaintingData& paintingData) LightingData 73 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::topLeft(int offset, IntPoint& normalVector) LightingData 84 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::topRow(int offset, IntPoint& normalVector) LightingData 97 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::topRight(int offset, IntPoint& normalVector) LightingData 108 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::leftColumn(int offset, IntPoint& normalVector) LightingData 122 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::interior(int offset, IntPoint& normalVector) LightingData 138 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::rightColumn(int offset, IntPoint& normalVector) LightingData 152 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::bottomLeft(int offset, IntPoint& normalVector) LightingData 163 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::bottomRow(int offset, IntPoint& normalVector) LightingData 176 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::LightingData::bottomRight(int offset, IntPoint& normalVector) LightingData 187 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, LightingData 236 Source/platform/graphics/filters/FELighting.cpp void FELighting::setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, LightingData 242 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGenericPaint(LightingData& data, LightSource::PaintingData& paintingData, int startY, int endY) LightingData 261 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApplyGeneric(LightingData& data, LightSource::PaintingData& paintingData) LightingData 295 Source/platform/graphics/filters/FELighting.cpp inline void FELighting::platformApply(LightingData& data, LightSource::PaintingData& paintingData) LightingData 322 Source/platform/graphics/filters/FELighting.cpp LightingData data; LightingData 82 Source/platform/graphics/filters/FELighting.h LightingData data; LightingData 97 Source/platform/graphics/filters/FELighting.h inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingData&, LightingData 101 Source/platform/graphics/filters/FELighting.h void setPixel(int offset, LightingData&, LightSource::PaintingData&, LightingData 104 Source/platform/graphics/filters/FELighting.h inline void platformApply(LightingData&, LightSource::PaintingData&); LightingData 106 Source/platform/graphics/filters/FELighting.h inline void platformApplyGenericPaint(LightingData&, LightSource::PaintingData&, int startX, int startY); LightingData 107 Source/platform/graphics/filters/FELighting.h inline void platformApplyGeneric(LightingData&, LightSource::PaintingData&); LightingData 110 Source/platform/graphics/filters/FELighting.h inline void platformApplyNeon(LightingData&, LightSource::PaintingData&);