MoveRight         363 Source/core/editing/VisibleUnits.cpp         VisiblePosition adjacentCharacterPosition = direction == MoveRight ? current.right(true) : current.left(true);
MoveRight         401 Source/core/editing/VisibleUnits.cpp         bool movingBackward = (direction == MoveLeft && box->direction() == LTR) || (direction == MoveRight && box->direction() == RTL);
MoveRight         434 Source/core/editing/VisibleUnits.cpp     VisiblePosition rightWordBreak = visualWordPosition(visiblePosition, MoveRight, skipsSpaceWhenMovingRight);