MoveRight 363 Source/core/editing/VisibleUnits.cpp VisiblePosition adjacentCharacterPosition = direction == MoveRight ? current.right(true) : current.left(true); MoveRight 401 Source/core/editing/VisibleUnits.cpp bool movingBackward = (direction == MoveLeft && box->direction() == LTR) || (direction == MoveRight && box->direction() == RTL); MoveRight 434 Source/core/editing/VisibleUnits.cpp VisiblePosition rightWordBreak = visualWordPosition(visiblePosition, MoveRight, skipsSpaceWhenMovingRight);