Open              110 Source/platform/network/SocketStreamHandle.cpp         m_handle->m_state = SocketStreamHandle::Open;
Open              201 Source/platform/network/SocketStreamHandle.cpp     if (m_state == Open)
Open              243 Source/platform/network/SocketStreamHandle.cpp     if (m_state != Open && m_state != Closing)
Open              246 Source/platform/network/SocketStreamHandle.cpp         if (m_state == Open)