BackgroundBleedAvoidance 1149 Source/core/rendering/RenderBox.cpp BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsContext* context) const
BackgroundBleedAvoidance 1196 Source/core/rendering/RenderBox.cpp     BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context);
BackgroundBleedAvoidance 1213 Source/core/rendering/RenderBox.cpp void RenderBox::paintBackgroundWithBorderAndBoxShadow(PaintInfo& paintInfo, const LayoutRect& paintRect, BackgroundBleedAvoidance bleedAvoidance)
BackgroundBleedAvoidance 1235 Source/core/rendering/RenderBox.cpp void RenderBox::paintBackground(const PaintInfo& paintInfo, const LayoutRect& paintRect, BackgroundBleedAvoidance bleedAvoidance)
BackgroundBleedAvoidance 1494 Source/core/rendering/RenderBox.cpp     BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject)
BackgroundBleedAvoidance 1533 Source/core/rendering/RenderBox.cpp     BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject)
BackgroundBleedAvoidance  639 Source/core/rendering/RenderBox.h     void paintBackgroundWithBorderAndBoxShadow(PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance);
BackgroundBleedAvoidance  640 Source/core/rendering/RenderBox.h     void paintBackground(const PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone);
BackgroundBleedAvoidance  642 Source/core/rendering/RenderBox.h     void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgroundObject);
BackgroundBleedAvoidance  643 Source/core/rendering/RenderBox.h     void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
BackgroundBleedAvoidance  648 Source/core/rendering/RenderBox.h     BackgroundBleedAvoidance determineBackgroundBleedAvoidance(GraphicsContext*) const;
BackgroundBleedAvoidance  452 Source/core/rendering/RenderBoxModelObject.cpp LayoutRect RenderBoxModelObject::borderInnerRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& rect, BackgroundBleedAvoidance bleedAvoidance) const
BackgroundBleedAvoidance  458 Source/core/rendering/RenderBoxModelObject.cpp RoundedRect RenderBoxModelObject::backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext* context, const LayoutRect& borderRect, BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
BackgroundBleedAvoidance  486 Source/core/rendering/RenderBoxModelObject.cpp     BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* box, const LayoutSize& boxSize, CompositeOperator op, RenderObject* backgroundObject)
BackgroundBleedAvoidance 1555 Source/core/rendering/RenderBoxModelObject.cpp     BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor)
BackgroundBleedAvoidance 1618 Source/core/rendering/RenderBoxModelObject.cpp     const IntPoint& innerBorderAdjustment, const BorderEdge edges[], BorderEdgeFlags edgeSet, BackgroundBleedAvoidance bleedAvoidance,
BackgroundBleedAvoidance 1666 Source/core/rendering/RenderBoxModelObject.cpp     const BorderEdge edges[], BorderEdgeFlags edgesToDraw, BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias)
BackgroundBleedAvoidance 1709 Source/core/rendering/RenderBoxModelObject.cpp                                        BackgroundBleedAvoidance bleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
BackgroundBleedAvoidance 1886 Source/core/rendering/RenderBoxModelObject.cpp     float thickness, float drawThickness, BoxSide side, const RenderStyle* style, Color color, EBorderStyle borderStyle, BackgroundBleedAvoidance bleedAvoidance,
BackgroundBleedAvoidance 2406 Source/core/rendering/RenderBoxModelObject.cpp bool RenderBoxModelObject::boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox* inlineFlowBox) const
BackgroundBleedAvoidance  176 Source/core/rendering/RenderBoxModelObject.h     void paintBorder(const PaintInfo&, const LayoutRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
BackgroundBleedAvoidance  179 Source/core/rendering/RenderBoxModelObject.h     void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
BackgroundBleedAvoidance  181 Source/core/rendering/RenderBoxModelObject.h     virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox* = 0) const;
BackgroundBleedAvoidance  269 Source/core/rendering/RenderBoxModelObject.h     RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const;
BackgroundBleedAvoidance  270 Source/core/rendering/RenderBoxModelObject.h     LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance) const;
BackgroundBleedAvoidance  335 Source/core/rendering/RenderBoxModelObject.h                                 const Path*, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0);
BackgroundBleedAvoidance  337 Source/core/rendering/RenderBoxModelObject.h         const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false);
BackgroundBleedAvoidance  339 Source/core/rendering/RenderBoxModelObject.h         const IntPoint& innerBorderAdjustment, const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance,
BackgroundBleedAvoidance  343 Source/core/rendering/RenderBoxModelObject.h                             Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
BackgroundBleedAvoidance  480 Source/core/rendering/RenderImage.cpp bool RenderImage::boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance bleedAvoidance, InlineFlowBox*) const
BackgroundBleedAvoidance  103 Source/core/rendering/RenderImage.h     virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox*) const OVERRIDE FINAL;
BackgroundBleedAvoidance 1237 Source/core/rendering/RenderTableCell.cpp bool RenderTableCell::boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox*) const
BackgroundBleedAvoidance  235 Source/core/rendering/RenderTableCell.h     virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox*) const OVERRIDE;