BackgroundBleedClipBackground 1181 Source/core/rendering/RenderBox.cpp return BackgroundBleedClipBackground; BackgroundBleedClipBackground 1204 Source/core/rendering/RenderBox.cpp if (bleedAvoidance == BackgroundBleedClipBackground) { BackgroundBleedClipBackground 540 Source/core/rendering/RenderBoxModelObject.cpp if (hasRoundedBorder && bleedAvoidance != BackgroundBleedClipBackground) { BackgroundBleedClipBackground 558 Source/core/rendering/RenderBoxModelObject.cpp bool clipToBorderRadius = hasRoundedBorder && !(isBorderFill && bleedAvoidance == BackgroundBleedClipBackground); BackgroundBleedClipBackground 1790 Source/core/rendering/RenderBoxModelObject.cpp if (outerBorder.isRounded() && bleedAvoidance != BackgroundBleedClipBackground) BackgroundBleedClipBackground 1823 Source/core/rendering/RenderBoxModelObject.cpp if (outerThird.isRounded() && bleedAvoidance != BackgroundBleedClipBackground) BackgroundBleedClipBackground 1828 Source/core/rendering/RenderBoxModelObject.cpp if (innerThird.isRounded() && bleedAvoidance != BackgroundBleedClipBackground) BackgroundBleedClipBackground 1867 Source/core/rendering/RenderBoxModelObject.cpp if (bleedAvoidance != BackgroundBleedClipBackground) BackgroundBleedClipBackground 1973 Source/core/rendering/RenderBoxModelObject.cpp if (bleedAvoidance == BackgroundBleedClipBackground) {