BackgroundBleedClipBackground 1181 Source/core/rendering/RenderBox.cpp     return BackgroundBleedClipBackground;
BackgroundBleedClipBackground 1204 Source/core/rendering/RenderBox.cpp     if (bleedAvoidance == BackgroundBleedClipBackground) {
BackgroundBleedClipBackground  540 Source/core/rendering/RenderBoxModelObject.cpp         if (hasRoundedBorder && bleedAvoidance != BackgroundBleedClipBackground) {
BackgroundBleedClipBackground  558 Source/core/rendering/RenderBoxModelObject.cpp     bool clipToBorderRadius = hasRoundedBorder && !(isBorderFill && bleedAvoidance == BackgroundBleedClipBackground);
BackgroundBleedClipBackground 1790 Source/core/rendering/RenderBoxModelObject.cpp             if (outerBorder.isRounded() && bleedAvoidance != BackgroundBleedClipBackground)
BackgroundBleedClipBackground 1823 Source/core/rendering/RenderBoxModelObject.cpp                 if (outerThird.isRounded() && bleedAvoidance != BackgroundBleedClipBackground)
BackgroundBleedClipBackground 1828 Source/core/rendering/RenderBoxModelObject.cpp                 if (innerThird.isRounded() && bleedAvoidance != BackgroundBleedClipBackground)
BackgroundBleedClipBackground 1867 Source/core/rendering/RenderBoxModelObject.cpp         if (bleedAvoidance != BackgroundBleedClipBackground)
BackgroundBleedClipBackground 1973 Source/core/rendering/RenderBoxModelObject.cpp             if (bleedAvoidance == BackgroundBleedClipBackground) {