BackgroundBleedNone 1180 Source/core/rendering/InlineFlowBox.cpp         boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
BackgroundBleedNone 1184 Source/core/rendering/InlineFlowBox.cpp         boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
BackgroundBleedNone 1214 Source/core/rendering/InlineFlowBox.cpp         boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, LayoutRect(stripX, stripY, stripWidth, stripHeight), BackgroundBleedNone, this, rect.size(), op);
BackgroundBleedNone 1299 Source/core/rendering/InlineFlowBox.cpp         if (!boxModelObject()->boxShadowShouldBeAppliedToBackground(BackgroundBleedNone, this))
BackgroundBleedNone 1318 Source/core/rendering/InlineFlowBox.cpp                 boxModelObject()->paintBorder(paintInfo, paintRect, renderer().style(isFirstLineStyle()), BackgroundBleedNone, includeLogicalLeftEdge(), includeLogicalRightEdge());
BackgroundBleedNone 1146 Source/core/rendering/RenderBox.cpp     paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), BackgroundBleedNone, CompositeSourceOver, rootBackgroundRenderer);
BackgroundBleedNone 1152 Source/core/rendering/RenderBox.cpp         return BackgroundBleedNone;
BackgroundBleedNone 1157 Source/core/rendering/RenderBox.cpp         return BackgroundBleedNone;
BackgroundBleedNone 1461 Source/core/rendering/RenderBox.cpp         paintFillLayers(paintInfo, Color::transparent, style()->maskLayers(), paintRect, BackgroundBleedNone, compositeOp);
BackgroundBleedNone  640 Source/core/rendering/RenderBox.h     void paintBackground(const PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone);
BackgroundBleedNone  643 Source/core/rendering/RenderBox.h     void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
BackgroundBleedNone 2408 Source/core/rendering/RenderBoxModelObject.cpp     if (bleedAvoidance != BackgroundBleedNone)
BackgroundBleedNone  176 Source/core/rendering/RenderBoxModelObject.h     void paintBorder(const PaintInfo&, const LayoutRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
BackgroundBleedNone 1198 Source/core/rendering/RenderTableCell.cpp         paintFillLayers(paintInfo, c, bgLayer, LayoutRect(adjustedPaintOffset, pixelSnappedSize()), BackgroundBleedNone, CompositeSourceOver, backgroundObject);