/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "core/animation/AnimatableShadow.h" namespace WebCore { PassRefPtrWillBeRawPtr<AnimatableValue> AnimatableShadow::interpolateTo(const AnimatableValue* value, double fraction) const { const AnimatableShadow* shadowList = toAnimatableShadow(value); return AnimatableShadow::create(ShadowList::blend(m_shadowList.get(), shadowList->m_shadowList.get(), fraction)); } PassRefPtrWillBeRawPtr<AnimatableValue> AnimatableShadow::addWith(const AnimatableValue* value) const { // FIXME: The spec doesn't specify anything for shadow in particular, but // the default behaviour is probably not what one would expect. return AnimatableValue::defaultAddWith(this, value); } bool AnimatableShadow::equalTo(const AnimatableValue* value) const { const ShadowList* shadowList = toAnimatableShadow(value)->m_shadowList.get(); return m_shadowList == shadowList || (m_shadowList && shadowList && *m_shadowList == *shadowList); } } // namespace WebCore