/* * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> * Copyright (C) 2005 Eric Seidel <eric@webkit.org> * Copyright (C) 2010 Zoltan Herczeg <zherczeg@webkit.org> * Copyright (C) 2011 University of Szeged * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "platform/graphics/filters/DistantLightSource.h" #include "platform/text/TextStream.h" namespace WebCore { void DistantLightSource::initPaintingData(PaintingData& paintingData) const { float azimuth = deg2rad(m_azimuth); float elevation = deg2rad(m_elevation); paintingData.lightVector.setX(cosf(azimuth) * cosf(elevation)); paintingData.lightVector.setY(sinf(azimuth) * cosf(elevation)); paintingData.lightVector.setZ(sinf(elevation)); paintingData.lightVectorLength = 1; } void DistantLightSource::updatePaintingData(PaintingData&, int, int, float) const { } bool DistantLightSource::setAzimuth(float azimuth) { if (m_azimuth == azimuth) return false; m_azimuth = azimuth; return true; } bool DistantLightSource::setElevation(float elevation) { if (m_elevation == elevation) return false; m_elevation = elevation; return true; } TextStream& DistantLightSource::externalRepresentation(TextStream& ts) const { ts << "[type=DISTANT-LIGHT] "; ts << "[azimuth=\"" << azimuth() << "\"]"; ts << "[elevation=\"" << elevation() << "\"]"; return ts; } } // namespace WebCore