SetTexturePriorities   82 cc/layers/content_layer.cc void ContentLayer::SetTexturePriorities(
SetTexturePriorities   36 cc/layers/image_layer.cc void ImageLayer::SetTexturePriorities(const PriorityCalculator& priority_calc) {
SetTexturePriorities  600 cc/layers/tiled_layer.cc void TiledLayer::SetTexturePriorities(const PriorityCalculator& priority_calc) {
SetTexturePriorities   93 cc/test/tiled_layer_test_common.cc void FakeTiledLayer::SetTexturePriorities(
SetTexturePriorities 2076 cc/trees/layer_tree_host_unittest.cc void EvictionTestLayer::SetTexturePriorities(const PriorityCalculator&) {