DrawTileQuad 1430 cc/output/gl_renderer.cc void GLRenderer::DrawTileQuad(const DrawingFrame* frame, DrawTileQuad 475 cc/output/software_renderer.cc void SoftwareRenderer::DrawTileQuad(const DrawingFrame* frame, DrawTileQuad 411 gpu/tools/compositor_model_bench/shaders.cc void DrawTileQuad(GLuint texID, int x, int y) {