DrawTileQuad     1430 cc/output/gl_renderer.cc void GLRenderer::DrawTileQuad(const DrawingFrame* frame,
DrawTileQuad      475 cc/output/software_renderer.cc void SoftwareRenderer::DrawTileQuad(const DrawingFrame* frame,
DrawTileQuad      411 gpu/tools/compositor_model_bench/shaders.cc void DrawTileQuad(GLuint texID, int x, int y) {