RenderTextWin    1209 ui/gfx/render_text_unittest.cc   scoped_ptr<RenderTextWin> render_text(
RenderTextWin    1210 ui/gfx/render_text_unittest.cc       static_cast<RenderTextWin*>(RenderText::CreateInstance()));
RenderTextWin    1759 ui/gfx/render_text_unittest.cc   scoped_ptr<RenderTextWin> render_text(
RenderTextWin    1760 ui/gfx/render_text_unittest.cc       static_cast<RenderTextWin*>(RenderText::CreateInstance()));
RenderTextWin    1786 ui/gfx/render_text_unittest.cc   scoped_ptr<RenderTextWin> render_text(
RenderTextWin    1787 ui/gfx/render_text_unittest.cc       static_cast<RenderTextWin*>(RenderText::CreateInstance()));
RenderTextWin    1812 ui/gfx/render_text_unittest.cc   scoped_ptr<RenderTextWin> render_text(
RenderTextWin    1813 ui/gfx/render_text_unittest.cc       static_cast<RenderTextWin*>(RenderText::CreateInstance()));
RenderTextWin    1838 ui/gfx/render_text_unittest.cc   scoped_ptr<RenderTextWin> render_text(
RenderTextWin    1839 ui/gfx/render_text_unittest.cc       static_cast<RenderTextWin*>(RenderText::CreateInstance()));
RenderTextWin    1874 ui/gfx/render_text_unittest.cc   scoped_ptr<RenderTextWin> render_text(
RenderTextWin    1875 ui/gfx/render_text_unittest.cc       static_cast<RenderTextWin*>(RenderText::CreateInstance()));
RenderTextWin     502 ui/gfx/render_text_win.cc HDC RenderTextWin::cached_hdc_ = NULL;
RenderTextWin     505 ui/gfx/render_text_win.cc std::map<std::string, Font> RenderTextWin::successful_substitute_fonts_;
RenderTextWin     507 ui/gfx/render_text_win.cc RenderTextWin::RenderTextWin()
RenderTextWin     518 ui/gfx/render_text_win.cc RenderTextWin::~RenderTextWin() {
RenderTextWin     521 ui/gfx/render_text_win.cc Size RenderTextWin::GetStringSize() {
RenderTextWin     526 ui/gfx/render_text_win.cc SelectionModel RenderTextWin::FindCursorPosition(const Point& point) {
RenderTextWin     556 ui/gfx/render_text_win.cc std::vector<RenderText::FontSpan> RenderTextWin::GetFontSpansForTesting() {
RenderTextWin     569 ui/gfx/render_text_win.cc int RenderTextWin::GetLayoutTextBaseline() {
RenderTextWin     574 ui/gfx/render_text_win.cc SelectionModel RenderTextWin::AdjacentCharSelectionModel(
RenderTextWin     618 ui/gfx/render_text_win.cc SelectionModel RenderTextWin::AdjacentWordSelectionModel(
RenderTextWin     665 ui/gfx/render_text_win.cc Range RenderTextWin::GetGlyphBounds(size_t index) {
RenderTextWin     677 ui/gfx/render_text_win.cc std::vector<Rect> RenderTextWin::GetSubstringBounds(const Range& range) {
RenderTextWin     717 ui/gfx/render_text_win.cc size_t RenderTextWin::TextIndexToLayoutIndex(size_t index) const {
RenderTextWin     725 ui/gfx/render_text_win.cc size_t RenderTextWin::LayoutIndexToTextIndex(size_t index) const {
RenderTextWin     735 ui/gfx/render_text_win.cc bool RenderTextWin::IsCursorablePosition(size_t position) {
RenderTextWin     750 ui/gfx/render_text_win.cc void RenderTextWin::ResetLayout() {
RenderTextWin     755 ui/gfx/render_text_win.cc void RenderTextWin::EnsureLayout() {
RenderTextWin     788 ui/gfx/render_text_win.cc void RenderTextWin::DrawVisualText(Canvas* canvas) {
RenderTextWin     888 ui/gfx/render_text_win.cc void RenderTextWin::ItemizeLogicalText() {
RenderTextWin     988 ui/gfx/render_text_win.cc void RenderTextWin::LayoutVisualText() {
RenderTextWin    1052 ui/gfx/render_text_win.cc void RenderTextWin::LayoutTextRun(internal::TextRun* run) {
RenderTextWin    1174 ui/gfx/render_text_win.cc HRESULT RenderTextWin::ShapeTextRunWithFont(internal::TextRun* run,
RenderTextWin    1209 ui/gfx/render_text_win.cc int RenderTextWin::CountCharsWithMissingGlyphs(internal::TextRun* run) const {
RenderTextWin    1243 ui/gfx/render_text_win.cc size_t RenderTextWin::GetRunContainingCaret(const SelectionModel& caret) const {
RenderTextWin    1253 ui/gfx/render_text_win.cc size_t RenderTextWin::GetRunContainingXCoord(int x) const {
RenderTextWin    1264 ui/gfx/render_text_win.cc SelectionModel RenderTextWin::FirstSelectionModelInsideRun(
RenderTextWin    1271 ui/gfx/render_text_win.cc SelectionModel RenderTextWin::LastSelectionModelInsideRun(
RenderTextWin    1279 ui/gfx/render_text_win.cc   return new RenderTextWin;
RenderTextWin      60 ui/gfx/render_text_win.h class RenderTextWin : public RenderText {
RenderTextWin      62 ui/gfx/render_text_win.h   RenderTextWin();
RenderTextWin      63 ui/gfx/render_text_win.h   virtual ~RenderTextWin();
RenderTextWin     139 ui/gfx/render_text_win.h   DISALLOW_COPY_AND_ASSIGN(RenderTextWin);