SK_A32_SHIFT 858 cc/layers/scrollbar_layer_unittest.cc return (SkColorGetA(c) << SK_A32_SHIFT) | SK_A32_SHIFT 2489 cc/output/gl_renderer.cc dest_pixels[dest_y + x + SK_A32_SHIFT / 8] = SK_A32_SHIFT 285 cc/test/layer_tree_pixel_test.cc out_pixels[dest_y + x + SK_A32_SHIFT/8] = pixels.get()[src_y + x + 3]; SK_A32_SHIFT 342 cc/test/layer_tree_pixel_test.cc gl_pixels.get()[y + x + 3] = bitmap_pixels[src_y + x + SK_A32_SHIFT/8]; SK_A32_SHIFT 204 content/renderer/media/renderer_gpu_video_accelerator_factories.cc SK_A32_SHIFT == 24 SK_A32_SHIFT 207 content/renderer/media/renderer_gpu_video_accelerator_factories.cc SK_A32_SHIFT == 24 SK_A32_SHIFT 65 media/base/simd/convert_yuv_to_rgb_c.cc (packuswb(a) << SK_A32_SHIFT); SK_A32_SHIFT 96 media/base/simd/convert_yuv_to_rgb_c.cc (a << SK_A32_SHIFT); SK_A32_SHIFT 26 skia/ext/bitmap_platform_device_mac.cc (SK_A32_SHIFT == (a) && SK_R32_SHIFT == (r) \ SK_A32_SHIFT 43 skia/ext/platform_canvas.cc return dst | (0xFF << SK_A32_SHIFT); SK_A32_SHIFT 41 skia/ext/platform_canvas_unittest.cc uint32_t alpha_mask = 0xFF << SK_A32_SHIFT; SK_A32_SHIFT 65 skia/ext/platform_canvas_unittest.cc static uint32_t alpha_mask = 0xFF << SK_A32_SHIFT; SK_A32_SHIFT 363 ui/gfx/canvas_skia.cc text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.