SK_A32_SHIFT      858 cc/layers/scrollbar_layer_unittest.cc       return (SkColorGetA(c) << SK_A32_SHIFT) |
SK_A32_SHIFT     2489 cc/output/gl_renderer.cc           dest_pixels[dest_y + x + SK_A32_SHIFT / 8] =
SK_A32_SHIFT      285 cc/test/layer_tree_pixel_test.cc       out_pixels[dest_y + x + SK_A32_SHIFT/8] = pixels.get()[src_y + x + 3];
SK_A32_SHIFT      342 cc/test/layer_tree_pixel_test.cc         gl_pixels.get()[y + x + 3] = bitmap_pixels[src_y + x + SK_A32_SHIFT/8];
SK_A32_SHIFT      204 content/renderer/media/renderer_gpu_video_accelerator_factories.cc     SK_A32_SHIFT == 24
SK_A32_SHIFT      207 content/renderer/media/renderer_gpu_video_accelerator_factories.cc     SK_A32_SHIFT == 24
SK_A32_SHIFT       65 media/base/simd/convert_yuv_to_rgb_c.cc                                         (packuswb(a) << SK_A32_SHIFT);
SK_A32_SHIFT       96 media/base/simd/convert_yuv_to_rgb_c.cc                                         (a << SK_A32_SHIFT);
SK_A32_SHIFT       26 skia/ext/bitmap_platform_device_mac.cc             (SK_A32_SHIFT == (a) && SK_R32_SHIFT == (r) \
SK_A32_SHIFT       43 skia/ext/platform_canvas.cc     return dst | (0xFF << SK_A32_SHIFT);
SK_A32_SHIFT       41 skia/ext/platform_canvas_unittest.cc   uint32_t alpha_mask = 0xFF << SK_A32_SHIFT;
SK_A32_SHIFT       65 skia/ext/platform_canvas_unittest.cc   static uint32_t alpha_mask = 0xFF << SK_A32_SHIFT;
SK_A32_SHIFT      363 ui/gfx/canvas_skia.cc         text_row[cur_x] |= 0xff << SK_A32_SHIFT;  // Make opaque.