SK_B32_SHIFT       34 cc/layers/heads_up_display_layer_impl.cc #if (SK_R32_SHIFT || SK_B32_SHIFT != 16)
SK_B32_SHIFT      861 cc/layers/scrollbar_layer_unittest.cc              (SkColorGetB(c) << SK_B32_SHIFT);
SK_B32_SHIFT     2487 cc/output/gl_renderer.cc           dest_pixels[dest_y + x + SK_B32_SHIFT / 8] =
SK_B32_SHIFT       25 cc/resources/platform_color.h     return SK_B32_SHIFT ? SOURCE_FORMAT_RGBA8 : SOURCE_FORMAT_BGRA8;
SK_B32_SHIFT      284 cc/test/layer_tree_pixel_test.cc       out_pixels[dest_y + x + SK_B32_SHIFT/8] = pixels.get()[src_y + x + 2];
SK_B32_SHIFT      341 cc/test/layer_tree_pixel_test.cc         gl_pixels.get()[y + x + 2] = bitmap_pixels[src_y + x + SK_B32_SHIFT/8];
SK_B32_SHIFT      487 content/common/gpu/client/gl_helper.cc #if (SK_R32_SHIFT == 16) && !SK_B32_SHIFT
SK_B32_SHIFT      203 content/renderer/media/renderer_gpu_video_accelerator_factories.cc #if SK_B32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_R32_SHIFT == 16 && \
SK_B32_SHIFT      206 content/renderer/media/renderer_gpu_video_accelerator_factories.cc #elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \
SK_B32_SHIFT       62 media/base/simd/convert_yuv_to_rgb_c.cc   *reinterpret_cast<uint32*>(rgb_buf) = (packuswb(b) << SK_B32_SHIFT) |
SK_B32_SHIFT       93 media/base/simd/convert_yuv_to_rgb_c.cc   *reinterpret_cast<uint32*>(rgb_buf) = (b << SK_B32_SHIFT) |
SK_B32_SHIFT       29 ppapi/shared_impl/ppb_image_data_shared.cc   if (SK_B32_SHIFT == 0)
SK_B32_SHIFT       27 skia/ext/bitmap_platform_device_mac.cc              && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b))
SK_B32_SHIFT     1235 ui/base/x/x11_util.cc         (0xff << SK_B32_SHIFT) != image->blue_mask) {
SK_B32_SHIFT      254 ui/gfx/codec/jpeg_codec.cc              (format == FORMAT_SkBitmap && SK_B32_SHIFT == 0)) {
SK_B32_SHIFT      306 ui/gfx/codec/jpeg_codec.cc                (format == FORMAT_SkBitmap && SK_B32_SHIFT == 0)) {
SK_B32_SHIFT      520 ui/gfx/codec/jpeg_codec.cc                  (format == FORMAT_SkBitmap && SK_B32_SHIFT == 0)) {
SK_B32_SHIFT      588 ui/gfx/codec/jpeg_codec.cc                (format == FORMAT_SkBitmap && SK_B32_SHIFT == 0)) {