SK_G32_SHIFT      860 cc/layers/scrollbar_layer_unittest.cc              (SkColorGetG(c) << SK_G32_SHIFT) |
SK_G32_SHIFT     2485 cc/output/gl_renderer.cc           dest_pixels[dest_y + x + SK_G32_SHIFT / 8] =
SK_G32_SHIFT      283 cc/test/layer_tree_pixel_test.cc       out_pixels[dest_y + x + SK_G32_SHIFT/8] = pixels.get()[src_y + x + 1];
SK_G32_SHIFT      340 cc/test/layer_tree_pixel_test.cc         gl_pixels.get()[y + x + 1] = bitmap_pixels[src_y + x + SK_G32_SHIFT/8];
SK_G32_SHIFT      203 content/renderer/media/renderer_gpu_video_accelerator_factories.cc #if SK_B32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_R32_SHIFT == 16 && \
SK_G32_SHIFT      206 content/renderer/media/renderer_gpu_video_accelerator_factories.cc #elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \
SK_G32_SHIFT       63 media/base/simd/convert_yuv_to_rgb_c.cc                                         (packuswb(g) << SK_G32_SHIFT) |
SK_G32_SHIFT       94 media/base/simd/convert_yuv_to_rgb_c.cc                                         (g << SK_G32_SHIFT) |
SK_G32_SHIFT       27 skia/ext/bitmap_platform_device_mac.cc              && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b))
SK_G32_SHIFT     1234 ui/base/x/x11_util.cc         (0xff << SK_G32_SHIFT) != image->green_mask ||