SK_G32_SHIFT 860 cc/layers/scrollbar_layer_unittest.cc (SkColorGetG(c) << SK_G32_SHIFT) | SK_G32_SHIFT 2485 cc/output/gl_renderer.cc dest_pixels[dest_y + x + SK_G32_SHIFT / 8] = SK_G32_SHIFT 283 cc/test/layer_tree_pixel_test.cc out_pixels[dest_y + x + SK_G32_SHIFT/8] = pixels.get()[src_y + x + 1]; SK_G32_SHIFT 340 cc/test/layer_tree_pixel_test.cc gl_pixels.get()[y + x + 1] = bitmap_pixels[src_y + x + SK_G32_SHIFT/8]; SK_G32_SHIFT 203 content/renderer/media/renderer_gpu_video_accelerator_factories.cc #if SK_B32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_R32_SHIFT == 16 && \ SK_G32_SHIFT 206 content/renderer/media/renderer_gpu_video_accelerator_factories.cc #elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \ SK_G32_SHIFT 63 media/base/simd/convert_yuv_to_rgb_c.cc (packuswb(g) << SK_G32_SHIFT) | SK_G32_SHIFT 94 media/base/simd/convert_yuv_to_rgb_c.cc (g << SK_G32_SHIFT) | SK_G32_SHIFT 27 skia/ext/bitmap_platform_device_mac.cc && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b)) SK_G32_SHIFT 1234 ui/base/x/x11_util.cc (0xff << SK_G32_SHIFT) != image->green_mask ||