SLIDING_CLOSED    463 ash/wm/immersive_fullscreen_controller.cc   } else if (reveal_state_ == SLIDING_CLOSED) {
SLIDING_CLOSED    554 ash/wm/immersive_fullscreen_controller.cc   DCHECK(reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED);
SLIDING_CLOSED    614 ash/wm/immersive_fullscreen_controller.cc   if (reveal_state_ == CLOSED || reveal_state_ == SLIDING_CLOSED)
SLIDING_CLOSED    738 ash/wm/immersive_fullscreen_controller.cc   if (reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED) {
SLIDING_CLOSED    750 ash/wm/immersive_fullscreen_controller.cc       if (reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED) {
SLIDING_CLOSED    830 ash/wm/immersive_fullscreen_controller.cc       (reveal_state_ == SLIDING_CLOSED && animate != ANIMATE_NO)) {
SLIDING_CLOSED    834 ash/wm/immersive_fullscreen_controller.cc   reveal_state_ = SLIDING_CLOSED;
SLIDING_CLOSED    846 ash/wm/immersive_fullscreen_controller.cc   DCHECK_EQ(SLIDING_CLOSED, reveal_state_);