SLIDING_CLOSED 463 ash/wm/immersive_fullscreen_controller.cc } else if (reveal_state_ == SLIDING_CLOSED) { SLIDING_CLOSED 554 ash/wm/immersive_fullscreen_controller.cc DCHECK(reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED); SLIDING_CLOSED 614 ash/wm/immersive_fullscreen_controller.cc if (reveal_state_ == CLOSED || reveal_state_ == SLIDING_CLOSED) SLIDING_CLOSED 738 ash/wm/immersive_fullscreen_controller.cc if (reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED) { SLIDING_CLOSED 750 ash/wm/immersive_fullscreen_controller.cc if (reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED) { SLIDING_CLOSED 830 ash/wm/immersive_fullscreen_controller.cc (reveal_state_ == SLIDING_CLOSED && animate != ANIMATE_NO)) { SLIDING_CLOSED 834 ash/wm/immersive_fullscreen_controller.cc reveal_state_ = SLIDING_CLOSED; SLIDING_CLOSED 846 ash/wm/immersive_fullscreen_controller.cc DCHECK_EQ(SLIDING_CLOSED, reveal_state_);