SLIDING_OPEN 368 ash/wm/immersive_fullscreen_controller.cc if (reveal_state_ == SLIDING_OPEN || reveal_state_ == REVEALED) { SLIDING_OPEN 461 ash/wm/immersive_fullscreen_controller.cc if (reveal_state_ == SLIDING_OPEN) { SLIDING_OPEN 786 ash/wm/immersive_fullscreen_controller.cc (reveal_state_ == SLIDING_OPEN && animate != ANIMATE_NO)) { SLIDING_OPEN 791 ash/wm/immersive_fullscreen_controller.cc reveal_state_ = SLIDING_OPEN; SLIDING_OPEN 797 ash/wm/immersive_fullscreen_controller.cc if (reveal_state_ != SLIDING_OPEN) SLIDING_OPEN 811 ash/wm/immersive_fullscreen_controller.cc DCHECK_EQ(SLIDING_OPEN, reveal_state_);