SLIDING_OPEN      368 ash/wm/immersive_fullscreen_controller.cc   if (reveal_state_ == SLIDING_OPEN || reveal_state_ == REVEALED) {
SLIDING_OPEN      461 ash/wm/immersive_fullscreen_controller.cc   if (reveal_state_ == SLIDING_OPEN) {
SLIDING_OPEN      786 ash/wm/immersive_fullscreen_controller.cc       (reveal_state_ == SLIDING_OPEN && animate != ANIMATE_NO)) {
SLIDING_OPEN      791 ash/wm/immersive_fullscreen_controller.cc   reveal_state_ = SLIDING_OPEN;
SLIDING_OPEN      797 ash/wm/immersive_fullscreen_controller.cc     if (reveal_state_ != SLIDING_OPEN)
SLIDING_OPEN      811 ash/wm/immersive_fullscreen_controller.cc   DCHECK_EQ(SLIDING_OPEN, reveal_state_);