STATE_ACTIVE 44 ash/shelf/shelf_button.cc state & ash::ShelfButton::STATE_ACTIVE || STATE_ACTIVE 548 ash/shelf/shelf_button.cc if (state_ & STATE_ACTIVE) STATE_ACTIVE 553 ash/shelf/shelf_button.cc if (state_ & (STATE_ACTIVE | STATE_ATTENTION)) STATE_ACTIVE 299 ash/shelf/shelf_view.cc button->ClearState(ShelfButton::STATE_ACTIVE); STATE_ACTIVE 304 ash/shelf/shelf_view.cc button->ClearState(ShelfButton::STATE_ACTIVE); STATE_ACTIVE 309 ash/shelf/shelf_view.cc button->AddState(ShelfButton::STATE_ACTIVE); STATE_ACTIVE 314 ash/shelf/shelf_view.cc button->ClearState(ShelfButton::STATE_ACTIVE); STATE_ACTIVE 1156 ash/shelf/shelf_view_unittest.cc ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state()); STATE_ACTIVE 1176 ash/shelf/shelf_view_unittest.cc ShelfButton::STATE_RUNNING | ShelfButton::STATE_ACTIVE | STATE_ACTIVE 1207 ash/shelf/shelf_view_unittest.cc ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());