STATE_ACTIVE       44 ash/shelf/shelf_button.cc          state & ash::ShelfButton::STATE_ACTIVE ||
STATE_ACTIVE      548 ash/shelf/shelf_button.cc     if (state_ & STATE_ACTIVE)
STATE_ACTIVE      553 ash/shelf/shelf_button.cc     if (state_ & (STATE_ACTIVE | STATE_ATTENTION))
STATE_ACTIVE      299 ash/shelf/shelf_view.cc       button->ClearState(ShelfButton::STATE_ACTIVE);
STATE_ACTIVE      304 ash/shelf/shelf_view.cc       button->ClearState(ShelfButton::STATE_ACTIVE);
STATE_ACTIVE      309 ash/shelf/shelf_view.cc       button->AddState(ShelfButton::STATE_ACTIVE);
STATE_ACTIVE      314 ash/shelf/shelf_view.cc       button->ClearState(ShelfButton::STATE_ACTIVE);
STATE_ACTIVE     1156 ash/shelf/shelf_view_unittest.cc   ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
STATE_ACTIVE     1176 ash/shelf/shelf_view_unittest.cc       ShelfButton::STATE_RUNNING | ShelfButton::STATE_ACTIVE |
STATE_ACTIVE     1207 ash/shelf/shelf_view_unittest.cc   ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());