STRIKE            480 ui/gfx/render_text_pango.cc                                  style.style(UNDERLINE), style.style(STRIKE),
STRIKE            126 ui/gfx/render_text_unittest.cc       render_text->SetStyle(STRIKE, true);
STRIKE            128 ui/gfx/render_text_unittest.cc       EXPECT_TRUE(render_text->styles()[STRIKE].EqualsValueForTesting(true));
STRIKE            938 ui/gfx/render_text_win.cc     run->strike = style.style(STRIKE);