STRIKE 480 ui/gfx/render_text_pango.cc style.style(UNDERLINE), style.style(STRIKE), STRIKE 126 ui/gfx/render_text_unittest.cc render_text->SetStyle(STRIKE, true); STRIKE 128 ui/gfx/render_text_unittest.cc EXPECT_TRUE(render_text->styles()[STRIKE].EqualsValueForTesting(true)); STRIKE 938 ui/gfx/render_text_win.cc run->strike = style.style(STRIKE);