ScopedReleaseCurrent 29 ui/gl/gl_context.cc GLContext::ScopedReleaseCurrent::ScopedReleaseCurrent() : canceled_(false) {} ScopedReleaseCurrent 31 ui/gl/gl_context.cc GLContext::ScopedReleaseCurrent::~ScopedReleaseCurrent() { ScopedReleaseCurrent 37 ui/gl/gl_context.cc void GLContext::ScopedReleaseCurrent::Cancel() { ScopedReleaseCurrent 145 ui/gl/gl_context.h class ScopedReleaseCurrent { ScopedReleaseCurrent 147 ui/gl/gl_context.h ScopedReleaseCurrent(); ScopedReleaseCurrent 148 ui/gl/gl_context.h ~ScopedReleaseCurrent(); ScopedReleaseCurrent 181 ui/gl/gl_context_cgl.cc ScopedReleaseCurrent release_current; ScopedReleaseCurrent 96 ui/gl/gl_context_egl.cc ScopedReleaseCurrent release_current; ScopedReleaseCurrent 101 ui/gl/gl_context_glx.cc ScopedReleaseCurrent release_current; ScopedReleaseCurrent 55 ui/gl/gl_context_osmesa.cc ScopedReleaseCurrent release_current; ScopedReleaseCurrent 77 ui/gl/gl_context_wgl.cc ScopedReleaseCurrent release_current;