ScopedReleaseCurrent   29 ui/gl/gl_context.cc GLContext::ScopedReleaseCurrent::ScopedReleaseCurrent() : canceled_(false) {}
ScopedReleaseCurrent   31 ui/gl/gl_context.cc GLContext::ScopedReleaseCurrent::~ScopedReleaseCurrent() {
ScopedReleaseCurrent   37 ui/gl/gl_context.cc void GLContext::ScopedReleaseCurrent::Cancel() {
ScopedReleaseCurrent  145 ui/gl/gl_context.h   class ScopedReleaseCurrent {
ScopedReleaseCurrent  147 ui/gl/gl_context.h     ScopedReleaseCurrent();
ScopedReleaseCurrent  148 ui/gl/gl_context.h     ~ScopedReleaseCurrent();
ScopedReleaseCurrent  181 ui/gl/gl_context_cgl.cc   ScopedReleaseCurrent release_current;
ScopedReleaseCurrent   96 ui/gl/gl_context_egl.cc   ScopedReleaseCurrent release_current;
ScopedReleaseCurrent  101 ui/gl/gl_context_glx.cc   ScopedReleaseCurrent release_current;
ScopedReleaseCurrent   55 ui/gl/gl_context_osmesa.cc   ScopedReleaseCurrent release_current;
ScopedReleaseCurrent   77 ui/gl/gl_context_wgl.cc   ScopedReleaseCurrent release_current;