ScreenWin 55 ui/gfx/screen_win.cc ScreenWin::ScreenWin() { ScreenWin 58 ui/gfx/screen_win.cc ScreenWin::~ScreenWin() { ScreenWin 61 ui/gfx/screen_win.cc bool ScreenWin::IsDIPEnabled() { ScreenWin 65 ui/gfx/screen_win.cc gfx::Point ScreenWin::GetCursorScreenPoint() { ScreenWin 71 ui/gfx/screen_win.cc gfx::NativeWindow ScreenWin::GetWindowUnderCursor() { ScreenWin 77 ui/gfx/screen_win.cc gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) { ScreenWin 81 ui/gfx/screen_win.cc int ScreenWin::GetNumDisplays() const { ScreenWin 85 ui/gfx/screen_win.cc std::vector<gfx::Display> ScreenWin::GetAllDisplays() const { ScreenWin 92 ui/gfx/screen_win.cc gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const { ScreenWin 108 ui/gfx/screen_win.cc gfx::Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const { ScreenWin 120 ui/gfx/screen_win.cc gfx::Display ScreenWin::GetDisplayMatching(const gfx::Rect& match_rect) const { ScreenWin 127 ui/gfx/screen_win.cc gfx::Display ScreenWin::GetPrimaryDisplay() const { ScreenWin 140 ui/gfx/screen_win.cc void ScreenWin::AddObserver(DisplayObserver* observer) { ScreenWin 144 ui/gfx/screen_win.cc void ScreenWin::RemoveObserver(DisplayObserver* observer) { ScreenWin 148 ui/gfx/screen_win.cc HWND ScreenWin::GetHWNDFromNativeView(NativeView window) const { ScreenWin 157 ui/gfx/screen_win.cc NativeWindow ScreenWin::GetNativeWindowFromHWND(HWND hwnd) const { ScreenWin 168 ui/gfx/screen_win.cc return new ScreenWin; ScreenWin 14 ui/gfx/screen_win.h class GFX_EXPORT ScreenWin : public gfx::Screen { ScreenWin 16 ui/gfx/screen_win.h ScreenWin(); ScreenWin 17 ui/gfx/screen_win.h virtual ~ScreenWin(); ScreenWin 45 ui/gfx/screen_win.h DISALLOW_COPY_AND_ASSIGN(ScreenWin); ScreenWin 13 ui/views/widget/desktop_aura/desktop_screen_win.h class VIEWS_EXPORT DesktopScreenWin : public gfx::ScreenWin {