SessionStateAnimator 166 ash/wm/lock_state_controller.cc : animator_(new SessionStateAnimator()), SessionStateAnimator 256 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS, SessionStateAnimator 257 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_REVERT_SHUTDOWN); SessionStateAnimator 280 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS, SessionStateAnimator 281 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 316 ash/wm/lock_state_controller.cc animator_->StartAnimation(SessionStateAnimator::kAllContainersMask, SessionStateAnimator 317 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, SessionStateAnimator 318 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); SessionStateAnimator 361 ash/wm/lock_state_controller.cc animator_->GetDuration(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN), SessionStateAnimator 381 ash/wm/lock_state_controller.cc animator_->GetDuration(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 421 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS, SessionStateAnimator 422 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 442 ash/wm/lock_state_controller.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 443 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_LIFT, SessionStateAnimator 444 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, SessionStateAnimator 447 ash/wm/lock_state_controller.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 448 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_FADE_OUT, SessionStateAnimator 449 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, SessionStateAnimator 452 ash/wm/lock_state_controller.cc animator_->StartAnimation(SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 453 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, SessionStateAnimator 454 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); SessionStateAnimator 456 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, observer); SessionStateAnimator 479 ash/wm/lock_state_controller.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 480 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_LIFT, SessionStateAnimator 481 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, SessionStateAnimator 484 ash/wm/lock_state_controller.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 485 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_FADE_OUT, SessionStateAnimator 486 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, SessionStateAnimator 489 ash/wm/lock_state_controller.cc animator_->StartAnimation(SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 490 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, SessionStateAnimator 491 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); SessionStateAnimator 493 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, observer); SessionStateAnimator 512 ash/wm/lock_state_controller.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 513 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_UNDO_LIFT, SessionStateAnimator 514 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, SessionStateAnimator 517 ash/wm/lock_state_controller.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 518 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_FADE_IN, SessionStateAnimator 519 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, SessionStateAnimator 522 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, observer); SessionStateAnimator 538 ash/wm/lock_state_controller.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 539 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN, SessionStateAnimator 540 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, SessionStateAnimator 549 ash/wm/lock_state_controller.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 550 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_LIFT, SessionStateAnimator 551 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, SessionStateAnimator 567 ash/wm/lock_state_controller.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 568 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_DROP, SessionStateAnimator 569 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, SessionStateAnimator 572 ash/wm/lock_state_controller.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 573 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_FADE_IN, SessionStateAnimator 574 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, SessionStateAnimator 577 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, observer); SessionStateAnimator 644 ash/wm/lock_state_controller.cc animator_->StartAnimation(SessionStateAnimator::DESKTOP_BACKGROUND, SessionStateAnimator 645 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, SessionStateAnimator 646 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); SessionStateAnimator 657 ash/wm/lock_state_controller.cc animator_->StartAnimation(SessionStateAnimator::DESKTOP_BACKGROUND, SessionStateAnimator 658 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_FADE_IN, SessionStateAnimator 659 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); SessionStateAnimator 665 ash/wm/lock_state_controller.cc SessionStateAnimator::AnimationSpeed speed, SessionStateAnimator 670 ash/wm/lock_state_controller.cc SessionStateAnimator::DESKTOP_BACKGROUND, SessionStateAnimator 671 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_FADE_IN, SessionStateAnimator 678 ash/wm/lock_state_controller.cc SessionStateAnimator::AnimationSpeed speed, SessionStateAnimator 683 ash/wm/lock_state_controller.cc SessionStateAnimator::DESKTOP_BACKGROUND, SessionStateAnimator 684 ash/wm/lock_state_controller.cc SessionStateAnimator::ANIMATION_FADE_OUT, SessionStateAnimator 268 ash/wm/lock_state_controller.h ash::SessionStateAnimator::AnimationSpeed speed, SessionStateAnimator 273 ash/wm/lock_state_controller.h ash::SessionStateAnimator::AnimationSpeed speed, SessionStateAnimator 276 ash/wm/lock_state_controller.h scoped_ptr<SessionStateAnimator> animator_; SessionStateAnimator 125 ash/wm/lock_state_controller_unittest.cc new SessionStateAnimator::TestApi(lock_state_controller_-> SessionStateAnimator 151 ash/wm/lock_state_controller_unittest.cc void Advance(SessionStateAnimator::AnimationSpeed speed) { SessionStateAnimator 156 ash/wm/lock_state_controller_unittest.cc void AdvancePartially(SessionStateAnimator::AnimationSpeed speed, SessionStateAnimator 169 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 170 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_LIFT)); SessionStateAnimator 173 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 174 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_FADE_OUT)); SessionStateAnimator 177 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 178 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); SessionStateAnimator 185 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 186 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_DROP)); SessionStateAnimator 189 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 190 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_FADE_IN)); SessionStateAnimator 197 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 198 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_LIFT)); SessionStateAnimator 201 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 202 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_FADE_OUT)); SessionStateAnimator 205 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 206 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); SessionStateAnimator 213 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 214 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); SessionStateAnimator 221 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 222 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); SessionStateAnimator 229 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 230 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_LIFT)); SessionStateAnimator 237 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 238 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_LIFT)); SessionStateAnimator 245 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 246 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_DROP)); SessionStateAnimator 249 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 250 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_FADE_IN)); SessionStateAnimator 257 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 258 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_DROP)); SessionStateAnimator 261 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LAUNCHER, SessionStateAnimator 262 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_FADE_IN)); SessionStateAnimator 269 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); SessionStateAnimator 276 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); SessionStateAnimator 283 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS)); SessionStateAnimator 290 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::DESKTOP_BACKGROUND, SessionStateAnimator 291 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_FADE_IN)); SessionStateAnimator 298 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::DESKTOP_BACKGROUND, SessionStateAnimator 299 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_FADE_OUT)); SessionStateAnimator 308 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::GetContainers( SessionStateAnimator 309 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LAUNCHER | SessionStateAnimator 310 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, SessionStateAnimator 329 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::GetContainers( SessionStateAnimator 330 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_RELATED_CONTAINERS | SessionStateAnimator 331 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS, SessionStateAnimator 412 ash/wm/lock_state_controller_unittest.cc scoped_ptr<SessionStateAnimator::TestApi> animator_api_; SessionStateAnimator 438 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 452 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 509 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN, 0.5f); SessionStateAnimator 517 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_REVERT, 0.5f); SessionStateAnimator 525 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 553 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); SessionStateAnimator 566 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 584 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 592 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 613 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); SessionStateAnimator 628 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 649 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); SessionStateAnimator 655 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, 0.5f); SessionStateAnimator 661 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); SessionStateAnimator 666 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); SessionStateAnimator 680 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); SessionStateAnimator 682 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 694 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 714 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); SessionStateAnimator 716 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, 0.5f); SessionStateAnimator 721 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 741 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); SessionStateAnimator 753 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 789 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); SessionStateAnimator 794 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 803 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); SessionStateAnimator 821 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 841 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); SessionStateAnimator 849 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 858 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); SessionStateAnimator 890 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::kAllContainersMask, SessionStateAnimator 891 ash/wm/lock_state_controller_unittest.cc SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); SessionStateAnimator 905 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 921 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 927 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 944 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); SessionStateAnimator 954 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN, 0.5f); SessionStateAnimator 971 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_REVERT); SessionStateAnimator 1054 ash/wm/lock_state_controller_unittest.cc AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); SessionStateAnimator 1062 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 1085 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); SessionStateAnimator 1094 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 1102 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 1111 ash/wm/lock_state_controller_unittest.cc Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); SessionStateAnimator 317 ash/wm/session_state_animator.cc SessionStateAnimator::AnimationType type) { SessionStateAnimator 319 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_PARTIAL_CLOSE: SessionStateAnimator 323 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE: SessionStateAnimator 327 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_FULL_CLOSE: SessionStateAnimator 332 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_FADE_IN: SessionStateAnimator 336 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_FADE_OUT: SessionStateAnimator 340 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY: SessionStateAnimator 344 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_RESTORE: SessionStateAnimator 348 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS: SessionStateAnimator 353 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: SessionStateAnimator 358 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_DROP: SessionStateAnimator 359 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_UNDO_LIFT: SessionStateAnimator 365 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_LIFT: SessionStateAnimator 369 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN: SessionStateAnimator 375 ash/wm/session_state_animator.cc case SessionStateAnimator::ANIMATION_LOWER_BELOW_SCREEN: SessionStateAnimator 388 ash/wm/session_state_animator.cc bool SessionStateAnimator::TestApi::ContainersAreAnimated( SessionStateAnimator 402 ash/wm/session_state_animator.cc bool SessionStateAnimator::TestApi::RootWindowIsAnimated(AnimationType type) SessionStateAnimator 409 ash/wm/session_state_animator.cc const int SessionStateAnimator::kAllLockScreenContainersMask = SessionStateAnimator 410 ash/wm/session_state_animator.cc SessionStateAnimator::LOCK_SCREEN_BACKGROUND | SessionStateAnimator 411 ash/wm/session_state_animator.cc SessionStateAnimator::LOCK_SCREEN_CONTAINERS | SessionStateAnimator 412 ash/wm/session_state_animator.cc SessionStateAnimator::LOCK_SCREEN_RELATED_CONTAINERS; SessionStateAnimator 414 ash/wm/session_state_animator.cc const int SessionStateAnimator::kAllContainersMask = SessionStateAnimator 415 ash/wm/session_state_animator.cc SessionStateAnimator::kAllLockScreenContainersMask | SessionStateAnimator 416 ash/wm/session_state_animator.cc SessionStateAnimator::DESKTOP_BACKGROUND | SessionStateAnimator 417 ash/wm/session_state_animator.cc SessionStateAnimator::LAUNCHER | SessionStateAnimator 418 ash/wm/session_state_animator.cc SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS; SessionStateAnimator 420 ash/wm/session_state_animator.cc SessionStateAnimator::SessionStateAnimator() { SessionStateAnimator 423 ash/wm/session_state_animator.cc SessionStateAnimator::~SessionStateAnimator() { SessionStateAnimator 426 ash/wm/session_state_animator.cc base::TimeDelta SessionStateAnimator::GetDuration(AnimationSpeed speed) { SessionStateAnimator 454 ash/wm/session_state_animator.cc void SessionStateAnimator::GetContainers(int container_mask, SessionStateAnimator 496 ash/wm/session_state_animator.cc void SessionStateAnimator::StartAnimation(int container_mask, SessionStateAnimator 507 ash/wm/session_state_animator.cc void SessionStateAnimator::StartAnimationWithCallback( SessionStateAnimator 522 ash/wm/session_state_animator.cc void SessionStateAnimator::StartAnimationWithObserver( SessionStateAnimator 535 ash/wm/session_state_animator.cc void SessionStateAnimator::StartGlobalAnimation(AnimationType type, SessionStateAnimator 541 ash/wm/session_state_animator.cc void SessionStateAnimator::RunAnimationForWindow( SessionStateAnimator 28 ash/wm/session_state_animator.h class ASH_EXPORT SessionStateAnimator { SessionStateAnimator 106 ash/wm/session_state_animator.h explicit TestApi(SessionStateAnimator* animator) SessionStateAnimator 119 ash/wm/session_state_animator.h SessionStateAnimator* animator_; // not owned SessionStateAnimator 131 ash/wm/session_state_animator.h SessionStateAnimator(); SessionStateAnimator 132 ash/wm/session_state_animator.h virtual ~SessionStateAnimator(); SessionStateAnimator 173 ash/wm/session_state_animator.h DISALLOW_COPY_AND_ASSIGN(SessionStateAnimator);