SetNextFont       196 ui/gfx/font_fallback_win.cc   SetNextFont(original_font_);
SetNextFont        45 ui/gfx/font_fallback_win.h   void SetNextFont(Font font);
SetNextFont       107 ui/gfx/font_fallback_win_unittest.cc   iterator.SetNextFont(Font("Tahoma", 16));
SetNextFont      1102 ui/gfx/render_text_win.cc         fonts.SetNextFont(it->second);
SetNextFont      1116 ui/gfx/render_text_win.cc         fonts.SetNextFont(fallback_font);