SetUi32            96 third_party/lzma_sdk/CpuArch.h     SetUi32(p, (UInt32)_x64_); \
SetUi32            97 third_party/lzma_sdk/CpuArch.h     SetUi32(((Byte *)(p)) + 4, (UInt32)(_x64_ >> 32)); }