ShaderCacheFactory 1219 content/browser/gpu/gpu_process_host.cc       ShaderCacheFactory::GetInstance()->Get(client_id);
ShaderCacheFactory  397 content/browser/gpu/shader_disk_cache.cc         ShaderCacheFactory::GetInstance()->CacheCleared(path_);
ShaderCacheFactory  410 content/browser/gpu/shader_disk_cache.cc ShaderCacheFactory* ShaderCacheFactory::GetInstance() {
ShaderCacheFactory  411 content/browser/gpu/shader_disk_cache.cc   return Singleton<ShaderCacheFactory,
ShaderCacheFactory  412 content/browser/gpu/shader_disk_cache.cc       LeakySingletonTraits<ShaderCacheFactory> >::get();
ShaderCacheFactory  415 content/browser/gpu/shader_disk_cache.cc ShaderCacheFactory::ShaderCacheFactory() {
ShaderCacheFactory  418 content/browser/gpu/shader_disk_cache.cc ShaderCacheFactory::~ShaderCacheFactory() {
ShaderCacheFactory  421 content/browser/gpu/shader_disk_cache.cc void ShaderCacheFactory::SetCacheInfo(int32 client_id,
ShaderCacheFactory  426 content/browser/gpu/shader_disk_cache.cc void ShaderCacheFactory::RemoveCacheInfo(int32 client_id) {
ShaderCacheFactory  430 content/browser/gpu/shader_disk_cache.cc scoped_refptr<ShaderDiskCache> ShaderCacheFactory::Get(int32 client_id) {
ShaderCacheFactory  435 content/browser/gpu/shader_disk_cache.cc   return ShaderCacheFactory::GetByPath(iter->second);
ShaderCacheFactory  438 content/browser/gpu/shader_disk_cache.cc scoped_refptr<ShaderDiskCache> ShaderCacheFactory::GetByPath(
ShaderCacheFactory  449 content/browser/gpu/shader_disk_cache.cc void ShaderCacheFactory::AddToCache(const base::FilePath& key,
ShaderCacheFactory  454 content/browser/gpu/shader_disk_cache.cc void ShaderCacheFactory::RemoveFromCache(const base::FilePath& key) {
ShaderCacheFactory  458 content/browser/gpu/shader_disk_cache.cc void ShaderCacheFactory::ClearByPath(const base::FilePath& path,
ShaderCacheFactory  485 content/browser/gpu/shader_disk_cache.cc void ShaderCacheFactory::CacheCleared(const base::FilePath& path) {
ShaderCacheFactory  511 content/browser/gpu/shader_disk_cache.cc   ShaderCacheFactory::GetInstance()->AddToCache(cache_path_, this);
ShaderCacheFactory  515 content/browser/gpu/shader_disk_cache.cc   ShaderCacheFactory::GetInstance()->RemoveFromCache(cache_path_);
ShaderCacheFactory   71 content/browser/gpu/shader_disk_cache.h   friend class ShaderCacheFactory;
ShaderCacheFactory  100 content/browser/gpu/shader_disk_cache.h class CONTENT_EXPORT ShaderCacheFactory {
ShaderCacheFactory  102 content/browser/gpu/shader_disk_cache.h   static ShaderCacheFactory* GetInstance();
ShaderCacheFactory  129 content/browser/gpu/shader_disk_cache.h   friend struct DefaultSingletonTraits<ShaderCacheFactory>;
ShaderCacheFactory  132 content/browser/gpu/shader_disk_cache.h   ShaderCacheFactory();
ShaderCacheFactory  133 content/browser/gpu/shader_disk_cache.h   ~ShaderCacheFactory();
ShaderCacheFactory  148 content/browser/gpu/shader_disk_cache.h   DISALLOW_COPY_AND_ASSIGN(ShaderCacheFactory);
ShaderCacheFactory   34 content/browser/gpu/shader_disk_cache_unittest.cc     ShaderCacheFactory::GetInstance()->SetCacheInfo(kDefaultClientId,
ShaderCacheFactory   40 content/browser/gpu/shader_disk_cache_unittest.cc     ShaderCacheFactory::GetInstance()->RemoveCacheInfo(kDefaultClientId);
ShaderCacheFactory   53 content/browser/gpu/shader_disk_cache_unittest.cc       ShaderCacheFactory::GetInstance()->Get(kDefaultClientId);
ShaderCacheFactory  175 content/browser/renderer_host/render_process_host_impl.cc   ShaderCacheFactory::GetInstance()->SetCacheInfo(id, path);
ShaderCacheFactory  179 content/browser/renderer_host/render_process_host_impl.cc   ShaderCacheFactory::GetInstance()->RemoveCacheInfo(id);
ShaderCacheFactory  105 content/browser/storage_partition_impl.cc   ShaderCacheFactory::GetInstance()->ClearByPath(
ShaderCacheFactory  363 content/browser/storage_partition_impl_unittest.cc     ShaderCacheFactory::GetInstance()->SetCacheInfo(
ShaderCacheFactory  367 content/browser/storage_partition_impl_unittest.cc     cache_ = ShaderCacheFactory::GetInstance()->Get(kDefaultClientId);
ShaderCacheFactory  372 content/browser/storage_partition_impl_unittest.cc     ShaderCacheFactory::GetInstance()->RemoveCacheInfo(kDefaultClientId);