ShaderIDFromString 290 gpu/tools/compositor_model_bench/render_tree.cc c->set_vertex_shader(ShaderIDFromString(vertex_shader_name)); ShaderIDFromString 291 gpu/tools/compositor_model_bench/render_tree.cc c->set_fragment_shader(ShaderIDFromString(fragment_shader_name)); ShaderIDFromString 29 gpu/tools/compositor_model_bench/shaders.h ShaderID ShaderIDFromString(std::string name);