TextInputControllerBindings 22 content/shell/renderer/test_runner/text_input_controller.cc : public gin::Wrappable<TextInputControllerBindings> { TextInputControllerBindings 30 content/shell/renderer/test_runner/text_input_controller.cc explicit TextInputControllerBindings( TextInputControllerBindings 32 content/shell/renderer/test_runner/text_input_controller.cc virtual ~TextInputControllerBindings(); TextInputControllerBindings 51 content/shell/renderer/test_runner/text_input_controller.cc DISALLOW_COPY_AND_ASSIGN(TextInputControllerBindings); TextInputControllerBindings 54 content/shell/renderer/test_runner/text_input_controller.cc gin::WrapperInfo TextInputControllerBindings::kWrapperInfo = { TextInputControllerBindings 58 content/shell/renderer/test_runner/text_input_controller.cc void TextInputControllerBindings::Install( TextInputControllerBindings 69 content/shell/renderer/test_runner/text_input_controller.cc gin::Handle<TextInputControllerBindings> bindings = TextInputControllerBindings 70 content/shell/renderer/test_runner/text_input_controller.cc gin::CreateHandle(isolate, new TextInputControllerBindings(controller)); TextInputControllerBindings 75 content/shell/renderer/test_runner/text_input_controller.cc TextInputControllerBindings::TextInputControllerBindings( TextInputControllerBindings 79 content/shell/renderer/test_runner/text_input_controller.cc TextInputControllerBindings::~TextInputControllerBindings() {} TextInputControllerBindings 82 content/shell/renderer/test_runner/text_input_controller.cc TextInputControllerBindings::GetObjectTemplateBuilder(v8::Isolate* isolate) { TextInputControllerBindings 83 content/shell/renderer/test_runner/text_input_controller.cc return gin::Wrappable<TextInputControllerBindings>::GetObjectTemplateBuilder( TextInputControllerBindings 85 content/shell/renderer/test_runner/text_input_controller.cc .SetMethod("insertText", &TextInputControllerBindings::InsertText) TextInputControllerBindings 86 content/shell/renderer/test_runner/text_input_controller.cc .SetMethod("unmarkText", &TextInputControllerBindings::UnmarkText) TextInputControllerBindings 87 content/shell/renderer/test_runner/text_input_controller.cc .SetMethod("doCommand", &TextInputControllerBindings::DoCommand) TextInputControllerBindings 88 content/shell/renderer/test_runner/text_input_controller.cc .SetMethod("setMarkedText", &TextInputControllerBindings::SetMarkedText) TextInputControllerBindings 89 content/shell/renderer/test_runner/text_input_controller.cc .SetMethod("hasMarkedText", &TextInputControllerBindings::HasMarkedText) TextInputControllerBindings 90 content/shell/renderer/test_runner/text_input_controller.cc .SetMethod("markedRange", &TextInputControllerBindings::MarkedRange) TextInputControllerBindings 91 content/shell/renderer/test_runner/text_input_controller.cc .SetMethod("selectedRange", &TextInputControllerBindings::SelectedRange) TextInputControllerBindings 93 content/shell/renderer/test_runner/text_input_controller.cc &TextInputControllerBindings::FirstRectForCharacterRange) TextInputControllerBindings 95 content/shell/renderer/test_runner/text_input_controller.cc &TextInputControllerBindings::SetComposition); TextInputControllerBindings 98 content/shell/renderer/test_runner/text_input_controller.cc void TextInputControllerBindings::InsertText(const std::string& text) { TextInputControllerBindings 103 content/shell/renderer/test_runner/text_input_controller.cc void TextInputControllerBindings::UnmarkText() { TextInputControllerBindings 108 content/shell/renderer/test_runner/text_input_controller.cc void TextInputControllerBindings::DoCommand(const std::string& text) { TextInputControllerBindings 113 content/shell/renderer/test_runner/text_input_controller.cc void TextInputControllerBindings::SetMarkedText(const std::string& text, TextInputControllerBindings 120 content/shell/renderer/test_runner/text_input_controller.cc bool TextInputControllerBindings::HasMarkedText() { TextInputControllerBindings 124 content/shell/renderer/test_runner/text_input_controller.cc std::vector<int> TextInputControllerBindings::MarkedRange() { TextInputControllerBindings 128 content/shell/renderer/test_runner/text_input_controller.cc std::vector<int> TextInputControllerBindings::SelectedRange() { TextInputControllerBindings 132 content/shell/renderer/test_runner/text_input_controller.cc std::vector<int> TextInputControllerBindings::FirstRectForCharacterRange( TextInputControllerBindings 139 content/shell/renderer/test_runner/text_input_controller.cc void TextInputControllerBindings::SetComposition(const std::string& text) { TextInputControllerBindings 152 content/shell/renderer/test_runner/text_input_controller.cc TextInputControllerBindings::Install(weak_factory_.GetWeakPtr(), frame); TextInputControllerBindings 34 content/shell/renderer/test_runner/text_input_controller.h friend class TextInputControllerBindings;