ToGLMatrix        468 cc/output/gl_renderer.cc   GLRenderer::ToGLMatrix(&gl_matrix[0],
ToGLMatrix       1727 cc/output/gl_renderer.cc   ToGLMatrix(&gl_matrix[0], quad->matrix);
ToGLMatrix       2106 cc/output/gl_renderer.cc   ToGLMatrix(&gl_matrix[0], frame->projection_matrix * quad_rect_matrix);
ToGLMatrix        145 cc/output/gl_renderer.h   static void ToGLMatrix(float* gl_matrix, const gfx::Transform& transform);