TombstoneEntity   322 sync/test/fake_server/fake_server.cc     entity = TombstoneEntity::Create(client_entity.id_string());
TombstoneEntity   394 sync/test/fake_server/fake_server.cc       FakeServerEntity* tombstone = TombstoneEntity::Create(it->first);
TombstoneEntity    20 sync/test/fake_server/tombstone_entity.cc TombstoneEntity::~TombstoneEntity() { }
TombstoneEntity    23 sync/test/fake_server/tombstone_entity.cc FakeServerEntity* TombstoneEntity::Create(const string& id) {
TombstoneEntity    24 sync/test/fake_server/tombstone_entity.cc   return new TombstoneEntity(id, GetModelTypeFromId(id));
TombstoneEntity    27 sync/test/fake_server/tombstone_entity.cc TombstoneEntity::TombstoneEntity(const string& id,
TombstoneEntity    31 sync/test/fake_server/tombstone_entity.cc string TombstoneEntity::GetParentId() const {
TombstoneEntity    35 sync/test/fake_server/tombstone_entity.cc sync_pb::SyncEntity* TombstoneEntity::SerializeAsProto() {
TombstoneEntity    45 sync/test/fake_server/tombstone_entity.cc bool TombstoneEntity::IsDeleted() const {
TombstoneEntity    49 sync/test/fake_server/tombstone_entity.cc bool TombstoneEntity::IsFolder() const {
TombstoneEntity    18 sync/test/fake_server/tombstone_entity.h class TombstoneEntity : public FakeServerEntity {
TombstoneEntity    20 sync/test/fake_server/tombstone_entity.h   virtual ~TombstoneEntity();
TombstoneEntity    32 sync/test/fake_server/tombstone_entity.h   TombstoneEntity(const std::string& id, const syncer::ModelType& model_type);