TombstoneEntity 322 sync/test/fake_server/fake_server.cc entity = TombstoneEntity::Create(client_entity.id_string()); TombstoneEntity 394 sync/test/fake_server/fake_server.cc FakeServerEntity* tombstone = TombstoneEntity::Create(it->first); TombstoneEntity 20 sync/test/fake_server/tombstone_entity.cc TombstoneEntity::~TombstoneEntity() { } TombstoneEntity 23 sync/test/fake_server/tombstone_entity.cc FakeServerEntity* TombstoneEntity::Create(const string& id) { TombstoneEntity 24 sync/test/fake_server/tombstone_entity.cc return new TombstoneEntity(id, GetModelTypeFromId(id)); TombstoneEntity 27 sync/test/fake_server/tombstone_entity.cc TombstoneEntity::TombstoneEntity(const string& id, TombstoneEntity 31 sync/test/fake_server/tombstone_entity.cc string TombstoneEntity::GetParentId() const { TombstoneEntity 35 sync/test/fake_server/tombstone_entity.cc sync_pb::SyncEntity* TombstoneEntity::SerializeAsProto() { TombstoneEntity 45 sync/test/fake_server/tombstone_entity.cc bool TombstoneEntity::IsDeleted() const { TombstoneEntity 49 sync/test/fake_server/tombstone_entity.cc bool TombstoneEntity::IsFolder() const { TombstoneEntity 18 sync/test/fake_server/tombstone_entity.h class TombstoneEntity : public FakeServerEntity { TombstoneEntity 20 sync/test/fake_server/tombstone_entity.h virtual ~TombstoneEntity(); TombstoneEntity 32 sync/test/fake_server/tombstone_entity.h TombstoneEntity(const std::string& id, const syncer::ModelType& model_type);