UpdatableTile      36 cc/layers/tiled_layer.cc   static scoped_ptr<UpdatableTile> Create(
UpdatableTile      38 cc/layers/tiled_layer.cc     return make_scoped_ptr(new UpdatableTile(updater_resource.Pass()));
UpdatableTile      76 cc/layers/tiled_layer.cc   explicit UpdatableTile(scoped_ptr<LayerUpdater::Resource> updater_resource)
UpdatableTile      84 cc/layers/tiled_layer.cc   DISALLOW_COPY_AND_ASSIGN(UpdatableTile);
UpdatableTile     198 cc/layers/tiled_layer.cc   std::vector<UpdatableTile*> invalid_tiles;
UpdatableTile     205 cc/layers/tiled_layer.cc     UpdatableTile* tile = static_cast<UpdatableTile*>(iter->second);
UpdatableTile     229 cc/layers/tiled_layer.cc   for (std::vector<UpdatableTile*>::const_iterator iter = invalid_tiles.begin();
UpdatableTile     248 cc/layers/tiled_layer.cc   UpdatableTile* tile = TileAt(i, j);
UpdatableTile     260 cc/layers/tiled_layer.cc       UpdatableTile* tile = static_cast<UpdatableTile*>(iter->second);
UpdatableTile     271 cc/layers/tiled_layer.cc UpdatableTile* TiledLayer::TileAt(int i, int j) const {
UpdatableTile     272 cc/layers/tiled_layer.cc   return static_cast<UpdatableTile*>(tiler_->TileAt(i, j));
UpdatableTile     275 cc/layers/tiled_layer.cc UpdatableTile* TiledLayer::CreateTile(int i, int j) {
UpdatableTile     278 cc/layers/tiled_layer.cc   scoped_ptr<UpdatableTile> tile(
UpdatableTile     279 cc/layers/tiled_layer.cc       UpdatableTile::Create(Updater()->CreateResource(ResourceManager())));
UpdatableTile     282 cc/layers/tiled_layer.cc   UpdatableTile* added_tile = tile.get();
UpdatableTile     307 cc/layers/tiled_layer.cc     UpdatableTile* tile = static_cast<UpdatableTile*>(iter->second);
UpdatableTile     319 cc/layers/tiled_layer.cc bool TiledLayer::TileOnlyNeedsPartialUpdate(UpdatableTile* tile) {
UpdatableTile     363 cc/layers/tiled_layer.cc       UpdatableTile* tile = TileAt(i, j);
UpdatableTile     392 cc/layers/tiled_layer.cc       UpdatableTile* tile = TileAt(i, j);
UpdatableTile     423 cc/layers/tiled_layer.cc       UpdatableTile* tile = TileAt(i, j);
UpdatableTile     491 cc/layers/tiled_layer.cc       UpdatableTile* tile = TileAt(i, j);
UpdatableTile     632 cc/layers/tiled_layer.cc     UpdatableTile* tile = static_cast<UpdatableTile*>(iter->second);
UpdatableTile     661 cc/layers/tiled_layer.cc     UpdatableTile* tile = static_cast<UpdatableTile*>(iter->second);
UpdatableTile     848 cc/layers/tiled_layer.cc     UpdatableTile* tile = static_cast<UpdatableTile*>(iter->second);
UpdatableTile     872 cc/layers/tiled_layer.cc       UpdatableTile* tile = TileAt(i, j);
UpdatableTile      17 cc/layers/tiled_layer.h class UpdatableTile;
UpdatableTile      85 cc/layers/tiled_layer.h   bool TileOnlyNeedsPartialUpdate(UpdatableTile* tile);
UpdatableTile      86 cc/layers/tiled_layer.h   bool TileNeedsBufferedUpdate(UpdatableTile* tile);
UpdatableTile     124 cc/layers/tiled_layer.h   UpdatableTile* TileAt(int i, int j) const;
UpdatableTile     125 cc/layers/tiled_layer.h   UpdatableTile* CreateTile(int i, int j);