UseRenderPass     247 cc/output/direct_renderer.cc         UseRenderPass(&frame, pass);
UseRenderPass     341 cc/output/direct_renderer.cc   if (!UseRenderPass(frame, render_pass))
UseRenderPass      98 cc/output/direct_renderer.h   bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
UseRenderPass     828 cc/output/gl_renderer.cc   UseRenderPass(frame, target_render_pass);