UseRenderPass 247 cc/output/direct_renderer.cc UseRenderPass(&frame, pass); UseRenderPass 341 cc/output/direct_renderer.cc if (!UseRenderPass(frame, render_pass)) UseRenderPass 98 cc/output/direct_renderer.h bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); UseRenderPass 828 cc/output/gl_renderer.cc UseRenderPass(frame, target_render_pass);