VP8Random         190 third_party/libwebp/dec/frame.c static void Dither8x8(VP8Random* const rg, uint8_t* dst, int bps, int amp) {
VP8Random         254 third_party/libwebp/dec/vp8i.h   VP8Random dithering_rg_;    // random generator for dithering
VP8Random         593 third_party/libwebp/enc/picture.c static int RGBToY(int r, int g, int b, VP8Random* const rg) {
VP8Random         597 third_party/libwebp/enc/picture.c static int RGBToU(int r, int g, int b, VP8Random* const rg) {
VP8Random         601 third_party/libwebp/enc/picture.c static int RGBToV(int r, int g, int b, VP8Random* const rg) {
VP8Random         723 third_party/libwebp/enc/picture.c   VP8Random rg;
VP8Random        1054 third_party/libwebp/enc/picture.c   VP8Random rg;
VP8Random          33 third_party/libwebp/utils/random.c void VP8InitRandom(VP8Random* const rg, float dithering) {
VP8Random          34 third_party/libwebp/utils/random.h void VP8InitRandom(VP8Random* const rg, float dithering);
VP8Random          39 third_party/libwebp/utils/random.h static WEBP_INLINE int VP8RandomBits2(VP8Random* const rg, int num_bits,
VP8Random          54 third_party/libwebp/utils/random.h static WEBP_INLINE int VP8RandomBits(VP8Random* const rg, int num_bits) {