VP8Random 190 third_party/libwebp/dec/frame.c static void Dither8x8(VP8Random* const rg, uint8_t* dst, int bps, int amp) { VP8Random 254 third_party/libwebp/dec/vp8i.h VP8Random dithering_rg_; // random generator for dithering VP8Random 593 third_party/libwebp/enc/picture.c static int RGBToY(int r, int g, int b, VP8Random* const rg) { VP8Random 597 third_party/libwebp/enc/picture.c static int RGBToU(int r, int g, int b, VP8Random* const rg) { VP8Random 601 third_party/libwebp/enc/picture.c static int RGBToV(int r, int g, int b, VP8Random* const rg) { VP8Random 723 third_party/libwebp/enc/picture.c VP8Random rg; VP8Random 1054 third_party/libwebp/enc/picture.c VP8Random rg; VP8Random 33 third_party/libwebp/utils/random.c void VP8InitRandom(VP8Random* const rg, float dithering) { VP8Random 34 third_party/libwebp/utils/random.h void VP8InitRandom(VP8Random* const rg, float dithering); VP8Random 39 third_party/libwebp/utils/random.h static WEBP_INLINE int VP8RandomBits2(VP8Random* const rg, int num_bits, VP8Random 54 third_party/libwebp/utils/random.h static WEBP_INLINE int VP8RandomBits(VP8Random* const rg, int num_bits) {