VertexArrayObjectManager 199 gpu/command_buffer/client/gles2_implementation.cc vertex_array_object_manager_.reset(new VertexArrayObjectManager( VertexArrayObjectManager 111 gpu/command_buffer/client/gles2_implementation.h class VertexArrayObjectManager; VertexArrayObjectManager 274 gpu/command_buffer/client/gles2_implementation.h friend class VertexArrayObjectManager; VertexArrayObjectManager 718 gpu/command_buffer/client/gles2_implementation.h scoped_ptr<VertexArrayObjectManager> vertex_array_object_manager_; VertexArrayObjectManager 329 gpu/command_buffer/client/vertex_array_object_manager.cc VertexArrayObjectManager::VertexArrayObjectManager( VertexArrayObjectManager 344 gpu/command_buffer/client/vertex_array_object_manager.cc VertexArrayObjectManager::~VertexArrayObjectManager() { VertexArrayObjectManager 352 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::IsReservedId(GLuint id) const { VertexArrayObjectManager 357 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint VertexArrayObjectManager::bound_element_array_buffer() const { VertexArrayObjectManager 361 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::UnbindBuffer(GLuint id) { VertexArrayObjectManager 365 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::BindElementArray(GLuint id) { VertexArrayObjectManager 369 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::GenVertexArrays( VertexArrayObjectManager 380 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::DeleteVertexArrays( VertexArrayObjectManager 398 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::BindVertexArray(GLuint array, bool* changed) { VertexArrayObjectManager 413 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::HaveEnabledClientSideBuffers() const { VertexArrayObjectManager 417 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::SetAttribEnable(GLuint index, bool enabled) { VertexArrayObjectManager 421 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::GetVertexAttrib( VertexArrayObjectManager 426 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::GetAttribPointer( VertexArrayObjectManager 431 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::SetAttribPointer( VertexArrayObjectManager 448 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::SetAttribDivisor(GLuint index, GLuint divisor) { VertexArrayObjectManager 454 gpu/command_buffer/client/vertex_array_object_manager.cc GLsizei VertexArrayObjectManager::CollectData( VertexArrayObjectManager 473 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::IsDefaultVAOBound() const { VertexArrayObjectManager 478 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::SetupSimulatedClientSideBuffers( VertexArrayObjectManager 545 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::SetupSimulatedIndexAndClientSideBuffers( VertexArrayObjectManager 23 gpu/command_buffer/client/vertex_array_object_manager.h class GLES2_IMPL_EXPORT VertexArrayObjectManager { VertexArrayObjectManager 25 gpu/command_buffer/client/vertex_array_object_manager.h VertexArrayObjectManager( VertexArrayObjectManager 29 gpu/command_buffer/client/vertex_array_object_manager.h ~VertexArrayObjectManager(); VertexArrayObjectManager 118 gpu/command_buffer/client/vertex_array_object_manager.h DISALLOW_COPY_AND_ASSIGN(VertexArrayObjectManager); VertexArrayObjectManager 20 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc manager_.reset(new VertexArrayObjectManager( VertexArrayObjectManager 28 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc scoped_ptr<VertexArrayObjectManager> manager_;