VirtualGLApi      194 ui/gl/gl_context.cc     virtual_gl_api_.reset(new VirtualGLApi());
VirtualGLApi       22 ui/gl/gl_context.h class VirtualGLApi;
VirtualGLApi      172 ui/gl/gl_context.h   friend class VirtualGLApi;
VirtualGLApi      175 ui/gl/gl_context.h   scoped_ptr<VirtualGLApi> virtual_gl_api_;
VirtualGLApi      392 ui/gl/gl_gl_api_implementation.cc VirtualGLApi::VirtualGLApi()
VirtualGLApi      397 ui/gl/gl_gl_api_implementation.cc VirtualGLApi::~VirtualGLApi() {
VirtualGLApi      400 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::Initialize(DriverGL* driver, GLContext* real_context) {
VirtualGLApi      421 ui/gl/gl_gl_api_implementation.cc bool VirtualGLApi::MakeCurrent(GLContext* virtual_context, GLSurface* surface) {
VirtualGLApi      467 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::OnReleaseVirtuallyCurrent(GLContext* virtual_context) {
VirtualGLApi      472 ui/gl/gl_gl_api_implementation.cc const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) {
VirtualGLApi      481 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::glFlushFn() {
VirtualGLApi      486 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::glFinishFn() {
VirtualGLApi       91 ui/gl/gl_gl_api_implementation.h class VirtualGLApi : public GLApiBase {
VirtualGLApi       93 ui/gl/gl_gl_api_implementation.h   VirtualGLApi();
VirtualGLApi       94 ui/gl/gl_gl_api_implementation.h   virtual ~VirtualGLApi();