VirtualGLApi 194 ui/gl/gl_context.cc virtual_gl_api_.reset(new VirtualGLApi()); VirtualGLApi 22 ui/gl/gl_context.h class VirtualGLApi; VirtualGLApi 172 ui/gl/gl_context.h friend class VirtualGLApi; VirtualGLApi 175 ui/gl/gl_context.h scoped_ptr<VirtualGLApi> virtual_gl_api_; VirtualGLApi 392 ui/gl/gl_gl_api_implementation.cc VirtualGLApi::VirtualGLApi() VirtualGLApi 397 ui/gl/gl_gl_api_implementation.cc VirtualGLApi::~VirtualGLApi() { VirtualGLApi 400 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::Initialize(DriverGL* driver, GLContext* real_context) { VirtualGLApi 421 ui/gl/gl_gl_api_implementation.cc bool VirtualGLApi::MakeCurrent(GLContext* virtual_context, GLSurface* surface) { VirtualGLApi 467 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::OnReleaseVirtuallyCurrent(GLContext* virtual_context) { VirtualGLApi 472 ui/gl/gl_gl_api_implementation.cc const GLubyte* VirtualGLApi::glGetStringFn(GLenum name) { VirtualGLApi 481 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::glFlushFn() { VirtualGLApi 486 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::glFinishFn() { VirtualGLApi 91 ui/gl/gl_gl_api_implementation.h class VirtualGLApi : public GLApiBase { VirtualGLApi 93 ui/gl/gl_gl_api_implementation.h VirtualGLApi(); VirtualGLApi 94 ui/gl/gl_gl_api_implementation.h virtual ~VirtualGLApi();