XboxController 59 content/browser/gamepad/gamepad_platform_data_fetcher_mac.h size_t GetSlotForXboxDevice(XboxController* device); XboxController 66 content/browser/gamepad/gamepad_platform_data_fetcher_mac.h virtual void XboxDeviceAdd(XboxController* device) OVERRIDE; XboxController 67 content/browser/gamepad/gamepad_platform_data_fetcher_mac.h virtual void XboxDeviceRemove(XboxController* device) OVERRIDE; XboxController 68 content/browser/gamepad/gamepad_platform_data_fetcher_mac.h virtual void XboxValueChanged(XboxController* device, XboxController 69 content/browser/gamepad/gamepad_platform_data_fetcher_mac.h const XboxController::Data& data) OVERRIDE; XboxController 94 content/browser/gamepad/gamepad_platform_data_fetcher_mac.h XboxController* device; XboxController 173 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController::Data* normalized_data) { XboxController 204 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController::Data* normalized_data) { XboxController 236 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController::XboxController(Delegate* delegate) XboxController 250 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController::~XboxController() { XboxController 259 content/browser/gamepad/xbox_data_fetcher_mac.cc bool XboxController::OpenDevice(io_service_t service) { XboxController 447 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::SetLEDPattern(LEDPattern pattern) { XboxController 470 content/browser/gamepad/xbox_data_fetcher_mac.cc int XboxController::GetVendorId() const { XboxController 474 content/browser/gamepad/xbox_data_fetcher_mac.cc int XboxController::GetProductId() const { XboxController 481 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController::ControllerType XboxController::GetControllerType() const { XboxController 485 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::WriteComplete(void* context, IOReturn result, void* arg0) { XboxController 496 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::GotData(void* context, IOReturn result, void* arg0) { XboxController 498 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController* controller = static_cast<XboxController*>(context); XboxController 516 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::ProcessXbox360Packet(size_t length) { XboxController 557 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::ProcessXboxOnePacket(size_t length) { XboxController 586 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::QueueRead() { XboxController 597 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::IOError() { XboxController 601 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxController::WriteXboxOneInit() { XboxController 644 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController* controller = new XboxController(fetcher); XboxController 762 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController* XboxDataFetcher::ControllerForLocation(UInt32 location_id) { XboxController 763 content/browser/gamepad/xbox_data_fetcher_mac.cc for (std::set<XboxController*>::iterator i = controllers_.begin(); XboxController 772 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxDataFetcher::AddController(XboxController* controller) { XboxController 780 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxDataFetcher::RemoveController(XboxController* controller) { XboxController 787 content/browser/gamepad/xbox_data_fetcher_mac.cc XboxController* controller = NULL; XboxController 788 content/browser/gamepad/xbox_data_fetcher_mac.cc for (std::set<XboxController*>::iterator i = controllers_.begin(); XboxController 800 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxDataFetcher::XboxControllerGotData(XboxController* controller, XboxController 801 content/browser/gamepad/xbox_data_fetcher_mac.cc const XboxController::Data& data) { XboxController 805 content/browser/gamepad/xbox_data_fetcher_mac.cc void XboxDataFetcher::XboxControllerError(XboxController* controller) { XboxController 19 content/browser/gamepad/xbox_data_fetcher_mac.h class XboxController { XboxController 71 content/browser/gamepad/xbox_data_fetcher_mac.h virtual void XboxControllerGotData(XboxController* controller, XboxController 73 content/browser/gamepad/xbox_data_fetcher_mac.h virtual void XboxControllerError(XboxController* controller) = 0; XboxController 76 content/browser/gamepad/xbox_data_fetcher_mac.h explicit XboxController(Delegate* delegate_); XboxController 77 content/browser/gamepad/xbox_data_fetcher_mac.h virtual ~XboxController(); XboxController 134 content/browser/gamepad/xbox_data_fetcher_mac.h DISALLOW_COPY_AND_ASSIGN(XboxController); XboxController 137 content/browser/gamepad/xbox_data_fetcher_mac.h class XboxDataFetcher : public XboxController::Delegate { XboxController 141 content/browser/gamepad/xbox_data_fetcher_mac.h virtual void XboxDeviceAdd(XboxController* device) = 0; XboxController 142 content/browser/gamepad/xbox_data_fetcher_mac.h virtual void XboxDeviceRemove(XboxController* device) = 0; XboxController 143 content/browser/gamepad/xbox_data_fetcher_mac.h virtual void XboxValueChanged(XboxController* device, XboxController 144 content/browser/gamepad/xbox_data_fetcher_mac.h const XboxController::Data& data) = 0; XboxController 158 content/browser/gamepad/xbox_data_fetcher_mac.h XboxController* ControllerForLocation(UInt32 location_id); XboxController 163 content/browser/gamepad/xbox_data_fetcher_mac.h void AddController(XboxController* controller); XboxController 164 content/browser/gamepad/xbox_data_fetcher_mac.h void RemoveController(XboxController* controller); XboxController 166 content/browser/gamepad/xbox_data_fetcher_mac.h virtual void XboxControllerGotData(XboxController* controller, XboxController 167 content/browser/gamepad/xbox_data_fetcher_mac.h const XboxController::Data& data) OVERRIDE; XboxController 168 content/browser/gamepad/xbox_data_fetcher_mac.h virtual void XboxControllerError(XboxController* controller) OVERRIDE; XboxController 172 content/browser/gamepad/xbox_data_fetcher_mac.h std::set<XboxController*> controllers_;