alpha_location_ 650 cc/output/shader.cc alpha_location_ = locations[1]; alpha_location_ 655 cc/output/shader.cc alpha_location_(-1), alpha_location_ 677 cc/output/shader.cc alpha_location_ = locations[1]; alpha_location_ 900 cc/output/shader.cc alpha_location_ = locations[1]; alpha_location_ 924 cc/output/shader.cc alpha_location_(-1), alpha_location_ 944 cc/output/shader.cc alpha_location_ = locations[1]; alpha_location_ 998 cc/output/shader.cc alpha_location_(-1), alpha_location_ 1021 cc/output/shader.cc alpha_location_ = locations[2]; alpha_location_ 1050 cc/output/shader.cc alpha_location_(-1), alpha_location_ 1074 cc/output/shader.cc alpha_location_ = locations[2]; alpha_location_ 1109 cc/output/shader.cc alpha_location_(-1), alpha_location_ 1137 cc/output/shader.cc alpha_location_ = locations[2]; alpha_location_ 1180 cc/output/shader.cc alpha_location_(-1), alpha_location_ 1203 cc/output/shader.cc alpha_location_ = locations[1]; alpha_location_ 1238 cc/output/shader.cc alpha_location_(-1), alpha_location_ 1264 cc/output/shader.cc alpha_location_ = locations[2]; alpha_location_ 1303 cc/output/shader.cc alpha_location_(-1), alpha_location_ 1329 cc/output/shader.cc alpha_location_ = locations[3]; alpha_location_ 1362 cc/output/shader.cc alpha_location_(-1), alpha_location_ 1391 cc/output/shader.cc alpha_location_ = locations[4]; alpha_location_ 1489 cc/output/shader.cc : alpha_location_(-1), alpha_location_ 1510 cc/output/shader.cc alpha_location_ = locations[0]; alpha_location_ 290 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 296 cc/output/shader.h int alpha_location_; alpha_location_ 308 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 316 cc/output/shader.h int alpha_location_; alpha_location_ 431 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 436 cc/output/shader.h int alpha_location_; alpha_location_ 448 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 456 cc/output/shader.h int alpha_location_; alpha_location_ 486 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 499 cc/output/shader.h int alpha_location_; alpha_location_ 515 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 528 cc/output/shader.h int alpha_location_; alpha_location_ 544 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 559 cc/output/shader.h int alpha_location_; alpha_location_ 575 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 582 cc/output/shader.h int alpha_location_; alpha_location_ 596 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 611 cc/output/shader.h int alpha_location_; alpha_location_ 630 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 638 cc/output/shader.h int alpha_location_; alpha_location_ 660 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 669 cc/output/shader.h int alpha_location_; alpha_location_ 719 cc/output/shader.h int alpha_location() const { return alpha_location_; } alpha_location_ 725 cc/output/shader.h int alpha_location_;