degrees_           45 ash/rotator/screen_rotation.cc   if (degrees_ == 0) {
degrees_           61 ash/rotator/screen_rotation.cc   switch (degrees_) {
degrees_           83 ash/rotator/screen_rotation.cc           new ui::InterpolatedRotation(0, degrees_)));
degrees_           51 ash/rotator/screen_rotation.h   int degrees_;