dry_               96 base/threading/simple_thread.cc   DCHECK(!dry_.IsSignaled());
dry_              128 base/threading/simple_thread.cc   if (!dry_.IsSignaled())
dry_              129 base/threading/simple_thread.cc     dry_.Signal();
dry_              136 base/threading/simple_thread.cc     dry_.Wait();
dry_              139 base/threading/simple_thread.cc       if (!dry_.IsSignaled())
dry_              148 base/threading/simple_thread.cc         dry_.Reset();
dry_              185 base/threading/simple_thread.h   WaitableEvent dry_;    // Not signaled when there is no work to do.