end_degrees_      152 ui/gfx/interpolated_transform.cc   float interpolated_degrees = ValueBetween(t, start_degrees_, end_degrees_);
end_degrees_      190 ui/gfx/interpolated_transform.cc   result.RotateAbout(axis_, ValueBetween(t, start_degrees_, end_degrees_));
end_degrees_      101 ui/gfx/interpolated_transform.h   const float end_degrees_;
end_degrees_      130 ui/gfx/interpolated_transform.h   const float end_degrees_;