end_degrees_ 152 ui/gfx/interpolated_transform.cc float interpolated_degrees = ValueBetween(t, start_degrees_, end_degrees_); end_degrees_ 190 ui/gfx/interpolated_transform.cc result.RotateAbout(axis_, ValueBetween(t, start_degrees_, end_degrees_)); end_degrees_ 101 ui/gfx/interpolated_transform.h const float end_degrees_; end_degrees_ 130 ui/gfx/interpolated_transform.h const float end_degrees_;