f_1                90 third_party/qcms/src/chain.c 		float X = f_1((y + 0.002f * device_a)) * WhitePointX;
f_1                91 third_party/qcms/src/chain.c 		float Y = f_1(y) * WhitePointY;
f_1                92 third_party/qcms/src/chain.c 		float Z = f_1((y - 0.005f * device_b)) * WhitePointZ;