flush_pending_ 48 native_client_sdk/src/examples/api/gamepad/gamepad.cc bool flush_pending() const { return flush_pending_; } flush_pending_ 49 native_client_sdk/src/examples/api/gamepad/gamepad.cc void set_flush_pending(bool flag) { flush_pending_ = flag; } flush_pending_ 69 native_client_sdk/src/examples/api/gamepad/gamepad.cc bool flush_pending_; flush_pending_ 20 ppapi/utility/graphics/paint_manager.cc flush_pending_(false), flush_pending_ 35 ppapi/utility/graphics/paint_manager.cc flush_pending_(false), flush_pending_ 104 ppapi/utility/graphics/paint_manager.cc if (flush_pending_) flush_pending_ 140 ppapi/utility/graphics/paint_manager.cc flush_pending_ = false; flush_pending_ 170 ppapi/utility/graphics/paint_manager.cc flush_pending_ = true; flush_pending_ 181 ppapi/utility/graphics/paint_manager.cc PP_DCHECK(flush_pending_); flush_pending_ 182 ppapi/utility/graphics/paint_manager.cc flush_pending_ = false; flush_pending_ 204 ppapi/utility/graphics/paint_manager.cc if (aggregator_.HasPendingUpdate() && !flush_pending_) flush_pending_ 286 ppapi/utility/graphics/paint_manager.h bool flush_pending_; flush_pending_ 71 remoting/client/plugin/pepper_view.cc flush_pending_(false), flush_pending_ 255 remoting/client/plugin/pepper_view.cc if (flush_pending_) { flush_pending_ 307 remoting/client/plugin/pepper_view.cc flush_pending_ = true; flush_pending_ 314 remoting/client/plugin/pepper_view.cc DCHECK(flush_pending_); flush_pending_ 319 remoting/client/plugin/pepper_view.cc flush_pending_ = false; flush_pending_ 133 remoting/client/plugin/pepper_view.h bool flush_pending_;