frame_rate_counter  197 cc/layers/heads_up_display_layer_impl.cc       FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter();
frame_rate_counter  247 cc/layers/heads_up_display_layer_impl.cc         DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0);
frame_rate_counter   71 cc/trees/layer_tree_impl.h   FrameRateCounter* frame_rate_counter() const;