frame_rate_counter 197 cc/layers/heads_up_display_layer_impl.cc FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); frame_rate_counter 247 cc/layers/heads_up_display_layer_impl.cc DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); frame_rate_counter 71 cc/trees/layer_tree_impl.h FrameRateCounter* frame_rate_counter() const;